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author | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-07-23 00:39:12 +0300 |
commit | 6336dabcb33ca6b4d417b352fa0b12651b6f4c57 (patch) | |
tree | a84879f46ee80d2f98d0418cbcbbb81e28da8e76 /src/game.cpp | |
parent | 1995e723df5d5aef32b289c0122493ee6fe18b0e (diff) | |
download | mv-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.gz mv-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.bz2 mv-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.tar.xz mv-6336dabcb33ca6b4d417b352fa0b12651b6f4c57.zip |
move "change away type" option into gamemodifiers.
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game.cpp b/src/game.cpp index f97b55d66..aaa0ed9cf 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -686,7 +686,7 @@ void Game::adjustPerfomance() mNextAdjustTime = time + adjustDelay; if (mAdjustLevel > 3 || !player_node || player_node->getHalfAway() - || player_node->getAway()) + || settings.awayMode) { return; } @@ -906,7 +906,7 @@ void Game::updateFrameRate(int fpsLimit) { if (!fpsLimit) { - if (player_node && player_node->getAway()) + if (settings.awayMode) { if (settings.inputFocused || settings.mouseFocused) fpsLimit = config.getIntValue("fpslimit"); @@ -934,7 +934,7 @@ void Game::handleInput() eventsManager.handleGameEvents(); // If the user is configuring the keys then don't respond. - if (!player_node || !keyboard.isEnabled() || player_node->getAway()) + if (!keyboard.isEnabled() || settings.awayMode) { BLOCK_END("Game::handleInput 1") return; |