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authorAndrei Karas <akaras@inbox.ru>2012-10-05 23:39:39 +0300
committerAndrei Karas <akaras@inbox.ru>2012-10-06 00:33:02 +0300
commitd8fca9f196ad59be5b211325ac2d70e29379e825 (patch)
treebb65fde6f734283be151b5d21c771f425d84ef3e /src/game.cpp
parent69b5220d914fb3b874622dcbf8e0fbd4fd73d1f7 (diff)
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Fix default particle effects in attacks.
Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1)
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 2ebda2032..c86af69a9 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -173,6 +173,7 @@ static void initEngines()
particleEngine = new Particle(nullptr);
particleEngine->setupEngine();
+ BeingInfo::init();
DepricatedEvent::trigger(CHANNEL_GAME,
DepricatedEvent(EVENT_ENGINESINITALIZED));