From d8fca9f196ad59be5b211325ac2d70e29379e825 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Fri, 5 Oct 2012 23:39:39 +0300 Subject: Fix default particle effects in attacks. Was broken in previous commits. Also add default value for "effectId" in paths.xml (by default -1) --- src/game.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index 2ebda2032..c86af69a9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -173,6 +173,7 @@ static void initEngines() particleEngine = new Particle(nullptr); particleEngine->setupEngine(); + BeingInfo::init(); DepricatedEvent::trigger(CHANNEL_GAME, DepricatedEvent(EVENT_ENGINESINITALIZED)); -- cgit v1.2.3-60-g2f50