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author | Andrei Karas <akaras@inbox.ru> | 2012-10-05 23:39:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-10-06 00:33:02 +0300 |
commit | d8fca9f196ad59be5b211325ac2d70e29379e825 (patch) | |
tree | bb65fde6f734283be151b5d21c771f425d84ef3e /src/game.cpp | |
parent | 69b5220d914fb3b874622dcbf8e0fbd4fd73d1f7 (diff) | |
download | mv-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.gz mv-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.bz2 mv-d8fca9f196ad59be5b211325ac2d70e29379e825.tar.xz mv-d8fca9f196ad59be5b211325ac2d70e29379e825.zip |
Fix default particle effects in attacks.
Was broken in previous commits.
Also add default value for "effectId" in paths.xml (by default -1)
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 2ebda2032..c86af69a9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -173,6 +173,7 @@ static void initEngines() particleEngine = new Particle(nullptr); particleEngine->setupEngine(); + BeingInfo::init(); DepricatedEvent::trigger(CHANNEL_GAME, DepricatedEvent(EVENT_ENGINESINITALIZED)); |