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authorAndrei Karas <akaras@inbox.ru>2012-04-26 15:48:37 +0300
committerAndrei Karas <akaras@inbox.ru>2012-04-26 15:48:37 +0300
commit93012ff28bfeae7820941e80a9a8568051790473 (patch)
treee673f6fcf768959f9a44933ddffac125724e77a6 /src/client.cpp
parenta5d6ded17d979404d5b6e18573f35c99abaf97fb (diff)
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Add keyboard repeat setting to misc tab.
Diffstat (limited to 'src/client.cpp')
-rw-r--r--src/client.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/client.cpp b/src/client.cpp
index c871b2372..fe890c984 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -378,7 +378,7 @@ void Client::gameInit()
initPacketLimiter();
SDL_EnableUNICODE(1);
- SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
+ applyKeyRepeat();
// disable unused SDL events
SDL_EventState(SDL_VIDEOEXPOSE, SDL_IGNORE);
@@ -687,6 +687,8 @@ void Client::gameInit()
config.addListener("gamma", this);
config.addListener("particleEmitterSkip", this);
config.addListener("vsync", this);
+ config.addListener("repeateDelay", this);
+ config.addListener("repeateInterval", this);
setGuiAlpha(config.getFloatValue("guialpha"));
optionChanged("fpslimit");
@@ -1568,6 +1570,10 @@ void Client::optionChanged(const std::string &name)
{
applyVSync();
}
+ else if (name == "repeateInterval" or name == "repeateDelay")
+ {
+ applyKeyRepeat();
+ }
}
void Client::action(const gcn::ActionEvent &event)
@@ -2531,3 +2537,9 @@ void Client::applyVSync()
if (val > 0 && val < 2)
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val);
}
+
+void Client::applyKeyRepeat()
+{
+ SDL_EnableKeyRepeat(config.getIntValue("repeateDelay"),
+ config.getIntValue("repeateInterval"));
+}