diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-10-17 23:59:18 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2013-10-19 15:12:18 +0300 |
commit | b0e9e564c2cf081e512798f157dbbaebd7b99983 (patch) | |
tree | 33a2fa4d35a0d8e3652aac95f4a772efc493d8b4 /src/client.cpp | |
parent | 649348f19cdb3d65f825a2a3270b185fc9d83c75 (diff) | |
download | mv-b0e9e564c2cf081e512798f157dbbaebd7b99983.tar.gz mv-b0e9e564c2cf081e512798f157dbbaebd7b99983.tar.bz2 mv-b0e9e564c2cf081e512798f157dbbaebd7b99983.tar.xz mv-b0e9e564c2cf081e512798f157dbbaebd7b99983.zip |
move virtual member calls from connectiondialog constuctor into postInit.
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/client.cpp b/src/client.cpp index f53873c6a..a3d07440a 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1235,6 +1235,7 @@ int Client::gameExec() mCurrentDialog = new ConnectionDialog( // TRANSLATORS: connection dialog header _("Connecting to server"), STATE_SWITCH_SERVER); + mCurrentDialog->postInit(); TranslationManager::loadCurrentLang(); BLOCK_END("Client::gameExec STATE_CONNECT_SERVER") break; @@ -1278,6 +1279,7 @@ int Client::gameExec() mCurrentDialog = new ConnectionDialog( // TRANSLATORS: connection dialog header _("Logging in"), STATE_SWITCH_SERVER); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_LOGIN_ATTEMPT") break; @@ -1317,6 +1319,7 @@ int Client::gameExec() mCurrentDialog = new ConnectionDialog( // TRANSLATORS: connection dialog header _("Entering game world"), STATE_WORLD_SELECT); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_WORLD_SELECT_ATTEMPT") break; @@ -1439,6 +1442,7 @@ int Client::gameExec() // TRANSLATORS: connection dialog header _("Requesting characters"), STATE_SWITCH_SERVER); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_GET_CHARACTERS") break; @@ -1480,6 +1484,7 @@ int Client::gameExec() _("Connecting to the game server"), Net::getNetworkType() != ServerInfo::MANASERV ? STATE_CHOOSE_SERVER : STATE_SWITCH_CHARACTER); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_CONNECT_GAME") break; @@ -1492,6 +1497,7 @@ int Client::gameExec() // TRANSLATORS: connection dialog header _("Changing game servers"), STATE_SWITCH_CHARACTER); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_CHANGE_MAP") break; @@ -1574,6 +1580,7 @@ int Client::gameExec() mCurrentDialog = new ConnectionDialog( // TRANSLATORS: connection dialog header _("Requesting registration details"), STATE_LOGIN); + mCurrentDialog->postInit(); BLOCK_END("Client::gameExec STATE_REGISTER_PREP") break; |