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authorAndrei Karas <akaras@inbox.ru>2017-08-21 22:44:29 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-21 22:45:15 +0300
commit42f47e483da19079a937c4801ca94bd62d8dc970 (patch)
tree56dc96737e01e04d54357ce7118de3a1f000c516 /src/being/playerinfo.cpp
parent2d8b9246c8003f1d32ba396bc19cc11bc5a595b2 (diff)
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Remove useless else.
Diffstat (limited to 'src/being/playerinfo.cpp')
-rw-r--r--src/being/playerinfo.cpp18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 9f1514243..33541a465 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -92,8 +92,7 @@ int getAttribute(const AttributesT id)
const AtrIntMap::const_iterator it = mData.mAttributes.find(id);
if (it != mData.mAttributes.end())
return it->second;
- else
- return 0;
+ return 0;
}
void setAttribute(const AttributesT id,
@@ -111,8 +110,7 @@ int getSkillLevel(const int id)
const IntMap::const_iterator it = mData.mSkills.find(id);
if (it != mData.mSkills.end())
return it->second;
- else
- return 0;
+ return 0;
}
void setSkillLevel(const int id, const int value)
@@ -127,8 +125,7 @@ int getStatBase(const AttributesT id)
const StatMap::const_iterator it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.base;
- else
- return 0;
+ return 0;
}
void setStatBase(const AttributesT id, const int value, const Notify notify)
@@ -144,8 +141,7 @@ int getStatMod(const AttributesT id)
const StatMap::const_iterator it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.mod;
- else
- return 0;
+ return 0;
}
void setStatMod(const AttributesT id, const int value, const Notify notify)
@@ -161,8 +157,7 @@ int getStatEffective(const AttributesT id)
const StatMap::const_iterator it = mData.mStats.find(id);
if (it != mData.mStats.end())
return it->second.base + it->second.mod;
- else
- return 0;
+ return 0;
}
const std::pair<int, int> getStatExperience(const AttributesT id)
@@ -233,8 +228,7 @@ const Item *getEquipment(const unsigned int slot)
{
if (mEquipment != nullptr)
return mEquipment->getEquipment(slot);
- else
- return nullptr;
+ return nullptr;
}
void setEquipmentBackend(Equipment::Backend *const backend)