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authorAndrei Karas <akaras@inbox.ru>2016-03-31 21:25:05 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-31 21:51:44 +0300
commit1dfc22f53967ad7e39d42ba8aabe0afa7445476e (patch)
treed6a2bda66d2e50646162a15220063a360730ff5b /src/being/compoundsprite.cpp
parentd6f42c15612b9d40d0a496b2b34efe66df0b74f9 (diff)
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Improve drawing player sprites performance.
Diffstat (limited to 'src/being/compoundsprite.cpp')
-rw-r--r--src/being/compoundsprite.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/being/compoundsprite.cpp b/src/being/compoundsprite.cpp
index af2e60d55..184823011 100644
--- a/src/being/compoundsprite.cpp
+++ b/src/being/compoundsprite.cpp
@@ -263,6 +263,7 @@ void CompoundSprite::addSprite(Sprite *const sprite)
{
mSprites.push_back(sprite);
mNeedsRedraw = true;
+ updateDrawSprites();
}
void CompoundSprite::setSprite(const size_t layer, Sprite *const sprite)
@@ -274,6 +275,7 @@ void CompoundSprite::setSprite(const size_t layer, Sprite *const sprite)
delete mSprites[layer];
mSprites[layer] = sprite;
mNeedsRedraw = true;
+ updateDrawSprites();
}
void CompoundSprite::removeSprite(const int layer)
@@ -284,6 +286,7 @@ void CompoundSprite::removeSprite(const int layer)
delete2(mSprites[layer]);
mNeedsRedraw = true;
+ updateDrawSprites();
}
void CompoundSprite::clear()
@@ -299,6 +302,7 @@ void CompoundSprite::clear()
imagesCache.clear();
delete2(mCacheItem);
mLastTime = 0;
+ updateDrawSprites();
}
void CompoundSprite::ensureSize(const size_t layerCount)