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authorAndrei Karas <akaras@inbox.ru>2016-09-30 20:10:30 +0300
committerAndrei Karas <akaras@inbox.ru>2016-09-30 20:21:39 +0300
commit753f7335b3eb5a6637611045bd1a5d4238a47e12 (patch)
tree81e47e0380e1af058a8ab01aa014c6cfbbbb5ed3 /src/being/actorsprite.h
parent205ed1edc60277c6ae8cc4383ab24535b36f7761 (diff)
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Fix removing particle effects after end effect message.
Diffstat (limited to 'src/being/actorsprite.h')
-rw-r--r--src/being/actorsprite.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/being/actorsprite.h b/src/being/actorsprite.h
index 5f5bcbe5d..4e6d38b73 100644
--- a/src/being/actorsprite.h
+++ b/src/being/actorsprite.h
@@ -223,6 +223,7 @@ class ActorSprite notfinal : public CompoundSprite, public Actor
*/
virtual void handleStatusEffect(const StatusEffect *const effect,
const int32_t effectId,
+ const Enable newStatus,
const IsStart start);
void setupSpriteDisplay(const SpriteDisplay &display,