blob: 68dd670ea21e5c0d8f10685dcae2d84c400ecd0d (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
|
/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PLAYERBOX_H
#define PLAYERBOX_H
#include <guichan/widgets/scrollarea.hpp>
class Being;
class ImageRect;
/**
* A box showing a player character.
*
* \ingroup GUI
*/
class PlayerBox : public gcn::ScrollArea
{
public:
/**
* Constructor. Takes the initial player character that this box should
* display, which defaults to <code>NULL</code>.
*/
PlayerBox(const Being *being = nullptr);
~PlayerBox() override;
/**
* Sets a new player character to be displayed by this box. Setting the
* player to <code>NULL</code> causes the box not to draw any
* character.
*/
void setPlayer(const Being *being)
{ mBeing = being; }
/**
* Draws the scroll area.
*/
void draw(gcn::Graphics *graphics) override;
/**
* Draws the background and border of the scroll area.
*/
void drawFrame(gcn::Graphics *graphics) override;
private:
const Being *mBeing; /**< The character used for display */
static float mAlpha;
static int instances;
static ImageRect background;
};
#endif
|