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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef STATUS_H
#define STATUS_H
#include "gui/widgets/window.h"
#include "guichanfwd.h"
#include <guichan/actionlistener.hpp>
#include <map>
class AttrDisplay;
class ProgressBar;
class ScrollArea;
class VertContainer;
/**
* The player status dialog.
*
* \ingroup Interface
*/
class StatusWindow : public Window
{
public:
enum { // Some update constants
HP = -1,
MP = -2,
EXP = -3,
MONEY = -4,
CHAR_POINTS = -5,
LEVEL = -6
};
/**
* Constructor.
*/
StatusWindow();
std::string update(int id);
void setPointsNeeded(int id, int needed);
void addAttribute(int id, const std::string &name, bool modifiable);
static void updateHPBar(ProgressBar *bar, bool showMax = false);
static void updateMPBar(ProgressBar *bar, bool showMax = false);
static void updateXPBar(ProgressBar *bar, bool percent = true);
static void updateProgressBar(ProgressBar *bar, int value, int max,
bool percent);
void updateProgressBar(ProgressBar *bar, int id,
bool percent = true);
private:
/**
* Status Part
*/
gcn::Label *mLvlLabel, *mMoneyLabel;
gcn::Label *mHpLabel, *mMpLabel, *mXpLabel;
ProgressBar *mHpBar, *mMpBar, *mXpBar;
gcn::Label *mJobLvlLabel, *mJobLabel;
ProgressBar *mJobBar;
VertContainer *mAttrCont;
ScrollArea *mAttrScroll;
VertContainer *mDAttrCont;
ScrollArea *mDAttrScroll;
gcn::Label *mCharacterPointsLabel;
gcn::Label *mCorrectionPointsLabel;
typedef std::map<int, AttrDisplay*> Attrs;
Attrs mAttrs;
};
extern StatusWindow *statusWindow;
#endif
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