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/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "buyselldialog.h"
#include "playerinfo.h"
#include "gui/setup.h"
#include "gui/widgets/button.h"
#include "net/net.h"
#include "net/npchandler.h"
#include "utils/gettext.h"
BuySellDialog::DialogList BuySellDialog::instances;
BuySellDialog::BuySellDialog(int npcId):
Window(_("Shop")),
mNpcId(npcId),
mBuyButton(0)
{
setWindowName("BuySell");
//setupWindow->registerWindowForReset(this);
setCloseButton(true);
static const char *buttonNames[] = {
N_("Buy"), N_("Sell"), N_("Cancel"), 0
};
int x = 10, y = 10;
for (const char **curBtn = buttonNames; *curBtn; curBtn++)
{
Button *btn = new Button(gettext(*curBtn), *curBtn, this);
if (!mBuyButton)
mBuyButton = btn; // For focus request
btn->setPosition(x, y);
add(btn);
x += btn->getWidth() + 10;
}
mBuyButton->requestFocus();
setContentSize(x, 2 * y + mBuyButton->getHeight());
center();
setDefaultSize();
loadWindowState();
instances.push_back(this);
setVisible(true);
PlayerInfo::setBuySellState(BUYSELL_CHOOSING);
}
BuySellDialog::~BuySellDialog()
{
instances.remove(this);
if (PlayerInfo::getBuySellState() == BUYSELL_CHOOSING)
PlayerInfo::setBuySellState(BUYSELL_NONE);
}
void BuySellDialog::setVisible(bool visible)
{
Window::setVisible(visible);
if (visible)
{
mBuyButton->requestFocus();
}
else
{
scheduleDelete();
}
}
void BuySellDialog::action(const gcn::ActionEvent &event)
{
if (event.getId() == "Buy")
{
Net::getNpcHandler()->buy(mNpcId);
}
else if (event.getId() == "Sell")
{
Net::getNpcHandler()->sell(mNpcId);
}
close();
}
void BuySellDialog::closeAll()
{
DialogList::iterator it = instances.begin();
DialogList::iterator it_end = instances.end();
for (; it != it_end; it++)
{
(*it)->close();
}
}
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