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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_FLOORITEM_H_
#define _TMW_FLOORITEM_H_
#include "graphics.h"
#include "map.h"
#include "sprite.h"
class Map;
/**
* An item lying on the floor.
*/
class FloorItem : public Sprite
{
public:
/**
* Constructor.
*/
FloorItem(unsigned int id,
unsigned int itemId,
unsigned short x,
unsigned short y,
Map *map);
/**
* Destructor.
*/
~FloorItem();
/**
* Returns instance id of this item.
*/
unsigned int
getId() { return mId; }
/**
* Returns the item id.
*/
unsigned int
getItemId() { return mItemId; }
/**
* Returns the x coordinate.
*/
unsigned short
getX() { return mX; }
/**
* Returns the y coordinate.
*/
unsigned short
getY() { return mY; }
/**
* Returns the pixel y coordinate.
*
* @see Sprite::getPixelY()
*/
int
getPixelY() const { return mY * 32; }
/**
* Draws this floor item to the given graphics context.
*
* @see Sprite::draw(Graphics, int, int)
*/
void
draw(Graphics *graphics, int offsetX, int offsetY)
{
graphics->drawImage(mImage,
mX * 32 + offsetX,
mY * 32 + offsetY);
}
private:
unsigned int mId;
unsigned int mItemId;
unsigned short mX, mY;
Image *mImage;
Sprites::iterator mSpriteIterator;
Map *mMap;
};
/** Removes all items from the list */
void empty_floor_items();
/** Add an Item to the list */
void add_floor_item(FloorItem *floorItem);
/** Return a specific id FloorItem */
FloorItem *find_floor_item_by_id(unsigned int int_id);
/** Remove a FloorItem */
void remove_floor_item(unsigned int int_id);
/** Find a Item id based on its coordinates */
unsigned int find_floor_item_by_cor(unsigned short x, unsigned short y);
#endif
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