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path: root/src/localplayer.h
AgeCommit message (Expand)AuthorFilesLines
2009-02-07Some more include cleanups.Ira Rice1-2/+6
2009-02-04Moved mEquipment to the LocalPlayer class, since it's the only placeIra Rice1-0/+3
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-09Removed an unneccessary functionIra Rice1-2/+0
2009-01-09Added the ability to see your own name in game.Ira Rice1-9/+23
2008-12-07Added some initialization and removed ChargeDialogIra Rice1-1/+1
2008-11-29Imported patch that Fate made on TMW which which changes the item Ira Rice1-1/+1
2008-11-23Corrected a misreporting of the number of available slots. In the Ira Rice1-1/+1
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-10-28Fixed attacking so that it will actually continue to attack in Ira Rice1-0/+2
2008-10-27Made targets draw on the fringe layer, as well as added t for talking to Ira Rice1-0/+1
2008-10-27Merged the Tametomo branch back into trunk. Targeting has been removed Ira Rice1-0/+25
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-1/+1
2008-09-12Fixed /where, added /cast for heal and gather, some changes to inventory to s...Lloyd Bryant1-0/+16
2008-07-18Import of client treeLloyd Bryant1-9/+4
2008-06-12Merged revisions 3738 via svnmerge from Bjørn Lindeijer1-12/+4
2008-04-11 Players now need toDavid Athay1-0/+11
2007-12-21Fixed inventory size not matching the size assumed by eAthena and relatedBjørn Lindeijer1-3/+1
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-1/+1
2007-11-20Merged revisions 3629-3630 via svnmerge from Bjørn Lindeijer1-2/+0
2007-08-23Changed XP gaining effect to appear on the player instead.Bjørn Lindeijer1-4/+11
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-0/+8
2007-08-20Added monster killed xp notification effect.Joshua Langley1-3/+9
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+12
2007-02-20Now different sounds can play when a monster misses the player.Bjørn Lindeijer1-1/+16
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer1-3/+14
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer1-2/+2
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-1/+9
2006-09-02Applied patch by Bernard Lidicky, adding targetting nearest monster with eitherBjørn Lindeijer1-1/+6
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli1-2/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-12/+12
2006-03-09Use std::auto_ptr in some places.Björn Steinbrink1-2/+4
2006-02-07Made the being directions being stored in a bitfield.Björn Steinbrink1-1/+2
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+6
2006-02-05Made the player walk to items prior to picking them up.Björn Steinbrink1-0/+2
2006-02-04Unify the various login dialogs to use LoginData.Björn Steinbrink1-1/+1
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+149