index
:
HoraK-FDF/mana
0.5
0.6
lpc2012
manaserv-char-attr
master
npc-text-formatting
online-player-list
png_dyecmd
release-updates
removed-config-file-checks
Original The Mana World client, now known as simply the Mana client.
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summary
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tree
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path:
root
/
src
/
compoundsprite.cpp
Age
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Author
Files
Lines
2024-01-25
Ported to SDL2
Thorbjørn Lindeijer
1
-5
/
+13
2012-01-29
Removed Sprite::getCurrentFrame and Sprite::getFrameCount
Thorbjørn Lindeijer
1
-49
/
+0
2012-01-29
Removed inheritance from std::vector by CompoundSprite
Thorbjørn Lindeijer
1
-36
/
+36
2012-01-26
Updated copyrights to 2012
Thorbjørn Lindeijer
1
-1
/
+1
2011-09-08
Additional change to build master without OpenGL
Ben Longbons
1
-1
/
+2
2011-09-05
The draw order of particles is now Y - 16 pixels.
unknown
1
-0
/
+6
2011-06-23
Made the being death sequence better handled.
Yohann Ferreira
1
-0
/
+11
2011-06-02
Arbitrary code cleanups
Thorbjørn Lindeijer
1
-5
/
+4
2011-05-30
Remove some uneeded offsetting
Jared Adams
1
-25
/
+8
2011-05-18
Fix sprite caching
Jared Adams
1
-29
/
+21
2011-05-18
Fix detection of ActorSprites under OpenGL
Jared Adams
1
-0
/
+3
2011-05-17
Fix sprite buffering size issues
Jared Adams
1
-75
/
+101
2011-04-11
Disable sprite caching for now
Jared Adams
1
-0
/
+5
2010-12-06
Removed superfluous #includes taken from checkheaders list.
Yohann Ferreira
1
-3
/
+0
2010-07-29
Changed the items loading to handle a new 'attack-action' parameter.
Yohann Ferreira
1
-1
/
+1
2010-06-09
Remove hard-coded frame counts from Being class
Jared Adams
1
-0
/
+50
2010-05-21
Fix transparent overlays under OpenGL
Jared Adams
1
-0
/
+4
2010-05-21
Fix some memory leaks in SDL layerd sprite buffering
Jared Adams
1
-0
/
+9
2010-05-20
Buffer layered sprites under SDL
Jared Adams
1
-19
/
+202
2010-05-06
Add support for floor item sprites
Jared Adams
1
-0
/
+121