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path: root/src/being.h
AgeCommit message (Expand)AuthorFilesLines
2024-10-08Do a single logic update each frameThorbjørn Lindeijer1-6/+5
2024-10-08Added convenient and efficient Timer classThorbjørn Lindeijer1-1/+3
2024-09-30Added support for particle effects on equipmentThorbjørn Lindeijer1-5/+17
2024-08-04Add to npc option targetSelection to allow/disallow npc selection.Thorbjørn Lindeijer1-2/+4
2024-04-02General code cleanupsThorbjørn Lindeijer1-1/+0
2024-03-06General code cleanupsThorbjørn Lindeijer1-3/+3
2024-03-04Fixed character displayThorbjørn Lindeijer1-5/+6
2024-03-02Added support for customizing NPC and Monster hover cursorThorbjørn Lindeijer1-0/+3
2024-02-22General code cleanupsThorbjørn Lindeijer1-1/+2
2024-02-13General code cleanupsThorbjørn Lindeijer1-19/+19
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-13/+13
2012-04-02Fixed problems with using the last emotev0.6.1Thorbjørn Lindeijer1-2/+0
2012-02-02Fixed player's character direction.Yohann Ferreira1-1/+3
2012-02-02Fix to the hair colors and styles handling.Yohann Ferreira1-10/+0
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-26Removed 'inline' keyword where it's not of any valueThorbjørn Lindeijer1-1/+1
2012-01-14Fixed the chat bubbles position.Yohann Ferreira1-0/+5
2011-09-02The draw order of particles is now Y - 16 pixels.unknown1-0/+3
2011-08-11Made the delay between to keyboard move calls functional.Yohann Ferreira1-1/+1
2011-06-17Made the client officially handle attack ids.Yohann Ferreira1-1/+1
2011-06-07Added hit effects on victims from monsters attacks.Yohann Ferreira1-1/+3
2011-06-03Replace SDL_types.h with cstdintJared Adams1-9/+7
2011-06-02Arbitrary code cleanupsThorbjørn Lindeijer1-1/+2
2011-05-26Added effects support in monsters attacks.Yohann Ferreira1-3/+2
2011-05-17Fix sprite buffering size issuesJared Adams1-10/+0
2011-04-30Fixed documentation about beings attack speed unit.Yohann Ferreira1-2/+3
2011-04-30Added customizable on-hit effects for characters.Yohann Ferreira1-0/+3
2011-04-26Made the client use a unique kind of movement code.Yohann Ferreira1-61/+29
2011-04-16Introduced the Being::lookAt() function.Yohann Ferreira1-0/+5
2011-04-09Renamed Listener to EventListenerThorbjørn Lindeijer1-2/+2
2011-04-09Removed the Mana namespaceThorbjørn Lindeijer1-2/+2
2011-04-09Moved Channels to Mana::Event::ChannelThorbjørn Lindeijer1-1/+1
2011-03-28Random code cleanups requested righteously by Thorbjorn - part 1.Yohann Ferreira1-4/+4
2011-03-15Basically merged the two movement algorithms into one.Yohann Ferreira1-58/+21
2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira1-1/+0
2010-11-13Replace config listeners with the event systemChuck Miller1-4/+1
2010-11-11Have the event system channels use enums instead of stringsChuck Miller1-1/+1
2010-11-07Convert the emote system to use particlesChuck Miller1-23/+0
2010-11-01Merge branch '0.5' of gitorious.org:mana/manaYohann Ferreira1-0/+14
2010-08-05Have Being manage speech creation and add permissions to eventsJared Adams1-1/+4
2010-08-01Remove isActive methods from buy/sell windowsJared Adams1-2/+0
2010-07-29Changed the items loading to handle a new 'attack-action' parameter.Yohann Ferreira1-1/+1
2010-07-19Merge branch '1.0'Yohann Ferreira1-1/+7
2010-07-11Made the different hard-coded paths and files be now taken from theYohann Ferreira1-1/+7
2010-06-09Fix dead Beings not being removed using tmwAthenaJared Adams1-12/+5
2010-06-09Remove hard-coded frame counts from Being classJared Adams1-14/+0
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-23/+142
2010-05-06Add support for floor item spritesJared Adams1-165/+2
2010-04-23Add an Actor class to replace the Sprite classJared Adams1-42/+3
2010-04-16Add race support for eAthenaJared Adams1-7/+7