Age | Commit message (Expand) | Author | Files | Lines |
2007-01-01 | Third time is the charm; changed sprite direction code again. | Guillaume Melquiond | 1 | -15/+8 |
2006-12-31 | Enumerations do not need out-of-class definitions. | Guillaume Melquiond | 1 | -5/+0 |
2006-12-31 | Added some variable definitions since they were reported missing by the linker. | Bjørn Lindeijer | 1 | -0/+5 |
2006-12-30 | Improved precise positionning of character with mouse cursor. | Guillaume Melquiond | 1 | -11/+8 |
2006-12-30 | Back to four cases when computing sprite direction. | Guillaume Melquiond | 1 | -24/+10 |
2006-12-29 | Improved movement smoothness by avoiding useless changes of sprite direction. | Guillaume Melquiond | 1 | -3/+25 |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -47/+40 |
2006-11-05 | Merged 0.0 changes from revision 2800 to 2825 to trunk. | Bjørn Lindeijer | 1 | -0/+12 |
2006-11-02 | Merged trunk changes from revision 2757 to 2800 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -2/+2 |
2006-09-29 | Merged trunk changes from revision 2618 to 2716 into the 0.1.0 branch. | Bjørn Lindeijer | 1 | -10/+15 |
2006-09-09 | Fitted being trajectories to synchronization messages. | Guillaume Melquiond | 1 | -15/+142 |
2006-09-02 | Switched to short IDs for beings. | Guillaume Melquiond | 1 | -1/+1 |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -18/+43 |
2006-08-27 | Cleaned the logic members. | Guillaume Melquiond | 1 | -0/+6 |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -9/+9 |
2006-08-26 | Fixed player sprite not showing up. | Bjørn Lindeijer | 1 | -1/+1 |
2006-08-26 | Got rid of numerous additions and substractions to the hair style and color. | Bjørn Lindeijer | 1 | -10/+2 |
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with netw... | Eugenio Favalli | 1 | -1/+1 |
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -85/+84 |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 1 | -6/+8 |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated p... | Eugenio Favalli | 1 | -15/+0 |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -4/+6 |
2006-07-20 | Fixed left bow attack animation, made the attack animation stay in sync with ... | Eugenio Favalli | 1 | -3/+13 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -27/+158 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -0/+1 |
2006-06-27 | Equipment window now show all the slots, and adapted visible shirts to head (... | Eugenio Favalli | 1 | -1/+1 |
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -0/+1 |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -6/+3 |
2006-05-12 | Fixed initialization order in Being ctor. | Björn Steinbrink | 1 | -2/+2 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -1/+3 |
2006-03-19 | Unreverted latest change by Doener due to my lack of proper communication abi... | Eugenio Favalli | 1 | -9/+3 |
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -3/+9 |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -9/+3 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -64/+64 |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and re... | Björn Steinbrink | 1 | -2/+2 |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -1/+1 |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -30/+5 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -20/+16 |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -4/+13 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -13/+0 |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ... | Yohann Ferreira | 1 | -13/+26 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -264/+14 |
2005-12-25 | Fixed glitches caused by fading out the damage display. | Bjørn Lindeijer | 1 | -0/+3 |
2005-12-13 | Enabled monster emotions. | Eugenio Favalli | 1 | -8/+13 |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -2/+2 |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -8/+5 |
2005-10-16 | Reduce code duplication in the findNode functions and use a functor to do the... | Björn Steinbrink | 1 | -26/+23 |
2005-10-15 | A few changes to make the code look nicer. :) | Björn Steinbrink | 1 | -73/+50 |
2005-10-13 | Changed char to signed char for GNU/Linux PPC. | Bjørn Lindeijer | 1 | -1/+1 |