Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2024-10-08 | Simplified "drawnWhenBehind" logic | Thorbjørn Lindeijer | 1 | -6/+0 |
2024-03-06 | General code cleanups | Thorbjørn Lindeijer | 1 | -1/+1 |
2024-01-26 | Apply C++11 fixits | Thorbjørn Lindeijer | 1 | -1/+1 |
2012-01-26 | Updated copyrights to 2012 | Thorbjørn Lindeijer | 1 | -1/+1 |
2011-09-02 | The draw order of particles is now Y - 16 pixels. | unknown | 1 | -1/+8 |
2011-06-07 | Fix particle positions | Jared Adams | 1 | -1/+7 |
2011-03-15 | Basically merged the two movement algorithms into one. | Yohann Ferreira | 1 | -1/+1 |
2010-05-06 | Add support for floor item sprites | Jared Adams | 1 | -6/+3 |
2010-04-23 | Add an Actor class to replace the Sprite class | Jared Adams | 1 | -0/+131 |