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-rw-r--r--src/CMakeLists.txt3
-rw-r--r--src/Makefile.am3
-rw-r--r--src/gui/status.cpp32
-rw-r--r--src/gui/status.h5
-rw-r--r--src/particle.cpp2
-rw-r--r--src/utils/fastsqrt.h24
6 files changed, 18 insertions, 51 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 82a0267d..1e2fe6b3 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -305,8 +305,9 @@ SET(SRCS
utils/base64.cpp
utils/base64.h
utils/dtor.h
- utils/fastsqrt.h
utils/gettext.h
+ utils/mathutils.cpp
+ utils/mathutils.h
utils/sha256.cpp
utils/sha256.h
utils/stringutils.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 2d093127..45bab9fd 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -258,8 +258,9 @@ tmw_SOURCES = gui/widgets/avatar.cpp \
utils/base64.cpp \
utils/base64.h \
utils/dtor.h \
- utils/fastsqrt.h \
utils/gettext.h \
+ utils/mathutils.cpp \
+ utils/mathutils.h \
utils/sha256.cpp \
utils/sha256.h \
utils/stringutils.cpp \
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 9d85a317..27269acf 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -34,6 +34,7 @@
#include "net/ea/playerhandler.h"
#include "utils/gettext.h"
+#include "utils/mathutils.h"
#include "utils/strprintf.h"
#include "utils/stringutils.h"
@@ -308,22 +309,22 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax)
{
r1 = 0xcc; g1 = 0x00; b1 = 0x00;
r2 = 0xcc; g2 = 0xcc; b2 = 0x00;
- weight = (float)(curHP-(thresholdLevel)) / (float)thresholdLevel;
+ weight = (float) (curHP - (thresholdLevel)) / (float) thresholdLevel;
// Reddish Brown -> Red
}
else if (curHP < thresholdLevel*2)
{
r1 = 0xcc; g1 = 0xcc; b1 = 0x00;
r2 = 0xff; g2 = 0xcc; b2 = 0x00;
- weight = (float)(curHP-(thresholdLevel*2)) / (float)thresholdLevel;
- // Orange->Reddish Brown
+ weight = (float) (curHP - (thresholdLevel * 2)) / (float) thresholdLevel;
+ // Orange -> Reddish Brown
}
else
{
r1 = 0xff; g1 = 0xcc; b1 = 0x00;
r2 = 0x99; g2 = 0xff; b2 = 0x99;
- weight = (float)(curHP-(thresholdLevel*3)) / (float)thresholdLevel;
- // Green ->Orange
+ weight = (float) (curHP - (thresholdLevel * 3)) / (float) thresholdLevel;
+ // Green -> Orange
}
//safety checks
@@ -331,27 +332,20 @@ void StatusWindow::updateHPBar(ProgressBar *bar, bool showMax)
if (weight<0.0f) weight=0.0f;
//Do the color blend
- r1 = (int)weightedAverage(r1,r2,weight);
- g1 = (int)weightedAverage(g1,g2,weight);
- b1 = (int)weightedAverage(b1,b2,weight);
+ r1 = (int) weightedAverage(r1, r2, weight);
+ g1 = (int) weightedAverage(g1, g2, weight);
+ b1 = (int) weightedAverage(b1, b2, weight);
//more safety checks
- if (r1>255) r1=255;
- if (g1>255) g1=255;
- if (b1>255) b1=255;
+ if (r1 > 255) r1 = 255;
+ if (g1 > 255) g1 = 255;
+ if (b1 > 255) b1 = 255;
- bar->setColor(r1,g1,b1);
+ bar->setColor(r1, g1, b1);
bar->setProgress((float) player_node->getHp() / (float) player_node->getMaxHp());
}
-float StatusWindow::weightedAverage(float n1, float n2, float w) {
- if (w<0.0f) return n1;
- if (w>1.0f) return n2;
-
- return (w*n2 + (1.0f-w)*n1) / 2.0f;
-}
-
void StatusWindow::updateMPBar(ProgressBar *bar, bool showMax)
{
if (showMax)
diff --git a/src/gui/status.h b/src/gui/status.h
index 78d35a32..403a7d59 100644
--- a/src/gui/status.h
+++ b/src/gui/status.h
@@ -62,11 +62,6 @@ class StatusWindow : public Window, public gcn::ActionListener
static void updateXPBar(ProgressBar *bar, bool percent = true);
static void updateJobBar(ProgressBar *bar, bool percent = true);
- /**
- * Used by updateHPBar to get the weighted average of two colors
- */
- static float weightedAverage(float n1, float n2, float w);
-
private:
LocalPlayer *mPlayer;
diff --git a/src/particle.cpp b/src/particle.cpp
index 21844f01..78db2a58 100644
--- a/src/particle.cpp
+++ b/src/particle.cpp
@@ -36,7 +36,7 @@
#include "resources/resourcemanager.h"
#include "utils/dtor.h"
-#include "utils/fastsqrt.h"
+#include "utils/mathutils.h"
#include "utils/xml.h"
#define SIN45 0.707106781f
diff --git a/src/utils/fastsqrt.h b/src/utils/fastsqrt.h
deleted file mode 100644
index 78768149..00000000
--- a/src/utils/fastsqrt.h
+++ /dev/null
@@ -1,24 +0,0 @@
-/* A very fast function to calculate the approximate inverse square root of a
- * floating point value and a helper function that uses it for getting the
- * normal squareroot. For an explanation of the inverse squareroot function
- * read:
- * http://www.math.purdue.edu/~clomont/Math/Papers/2003/InvSqrt.pdf
- *
- * Unfortunately the original creator of this function seems to be unknown.
- */
-
-float fastInvSqrt(float x)
-{
- union { int i; float x; } tmp;
- float xhalf = 0.5f * x;
- tmp.x = x;
- tmp.i = 0x5f375a86 - (tmp.i >> 1);
- x = tmp.x;
- x = x * (1.5f - xhalf * x * x);
- return x;
-}
-
-float fastSqrt(float x)
-{
- return 1.0f / fastInvSqrt(x);
-}