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-rw-r--r--src/net/tmwa/chathandler.cpp24
-rw-r--r--src/net/tmwa/gamehandler.cpp10
-rw-r--r--src/net/tmwa/gamehandler.h4
-rw-r--r--src/net/tmwa/generalhandler.cpp12
-rw-r--r--src/net/tmwa/generalhandler.h4
-rw-r--r--src/net/tmwa/inventoryhandler.cpp20
-rw-r--r--src/net/tmwa/inventoryhandler.h4
-rw-r--r--src/net/tmwa/npchandler.cpp52
-rw-r--r--src/net/tmwa/playerhandler.cpp2
-rw-r--r--src/net/tmwa/tradehandler.cpp2
10 files changed, 67 insertions, 67 deletions
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp
index a992b1a2..51974eb2 100644
--- a/src/net/tmwa/chathandler.cpp
+++ b/src/net/tmwa/chathandler.cpp
@@ -82,20 +82,20 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
break;
case 0x01:
{
- Mana::Event event(Mana::Event::WhisperError);
+ Event event(Event::WhisperError);
event.setString("nick", nick);
event.setString("error", strprintf(_("Whisper could "
"not be sent, %s is offline."), nick.c_str()));
- event.trigger(Mana::Event::ChatChannel);
+ event.trigger(Event::ChatChannel);
}
break;
case 0x02:
{
- Mana::Event event(Mana::Event::WhisperError);
+ Event event(Event::WhisperError);
event.setString("nick", nick);
event.setString("error", strprintf(_("Whisper could "
"not be sent, ignored by %s."), nick.c_str()));
- event.Event::trigger(Mana::Event::ChatChannel);
+ event.Event::trigger(Event::ChatChannel);
}
break;
}
@@ -115,10 +115,10 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
{
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
{
- Mana::Event event(Mana::Event::Whisper);
+ Event event(Event::Whisper);
event.setString("nick", nick);
event.setString("message", chatMsg);
- event.trigger(Mana::Event::ChatChannel);
+ event.trigger(Event::ChatChannel);
}
}
else
@@ -174,13 +174,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
std::string reducedMessage = chatMsg;
chatMsg = removeColors(sender_name) + " : " + reducedMessage;
- Mana::Event event(Mana::Event::Being);
+ Event event(Event::Being);
event.setString("message", chatMsg);
event.setString("text", reducedMessage);
event.setString("nick", sender_name);
event.setInt("beingId", beingId);
event.setInt("permissions", perms);
- event.trigger(Mana::Event::ChatChannel);
+ event.trigger(Event::ChatChannel);
break;
}
@@ -205,7 +205,7 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
trim(chatMsg);
- Mana::Event event(Mana::Event::Player);
+ Event event(Event::Player);
event.setString("message", mes);
event.setString("text", chatMsg);
event.setString("nick", player_node->getName());
@@ -213,13 +213,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
event.setInt("permissions", player_relations.getDefault()
& (PlayerRelation::SPEECH_LOG
| PlayerRelation::SPEECH_FLOAT));
- event.trigger(Mana::Event::ChatChannel);
+ event.trigger(Event::ChatChannel);
}
else
{
- Mana::Event event(Mana::Event::Announcement);
+ Event event(Event::Announcement);
event.setString("message", chatMsg);
- event.trigger(Mana::Event::ChatChannel);
+ event.trigger(Event::ChatChannel);
}
break;
}
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index 79686953..0b3c7d38 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -58,7 +58,7 @@ GameHandler::GameHandler()
handledMessages = _messages;
gameHandler = this;
- listen(Mana::Event::GameChannel);
+ listen(Event::GameChannel);
}
void GameHandler::handleMessage(Net::MessageIn &msg)
@@ -105,15 +105,15 @@ void GameHandler::handleMessage(Net::MessageIn &msg)
}
}
-void GameHandler::event(Mana::Event::Channel channel, const Mana::Event &event)
+void GameHandler::event(Event::Channel channel, const Event &event)
{
- if (channel == Mana::Event::GameChannel)
+ if (channel == Event::GameChannel)
{
- if (event.getType() == Mana::Event::EnginesInitialized)
+ if (event.getType() == Event::EnginesInitialized)
{
Game::instance()->changeMap(mMap);
}
- else if (event.getType() == Mana::Event::MapLoaded)
+ else if (event.getType() == Event::MapLoaded)
{
MessageOut outMsg(CMSG_MAP_LOADED);
}
diff --git a/src/net/tmwa/gamehandler.h b/src/net/tmwa/gamehandler.h
index 858f16b3..b24bd42b 100644
--- a/src/net/tmwa/gamehandler.h
+++ b/src/net/tmwa/gamehandler.h
@@ -34,14 +34,14 @@
namespace TmwAthena {
class GameHandler : public MessageHandler, public Net::GameHandler,
- public Mana::Listener
+ public Listener
{
public:
GameHandler();
void handleMessage(Net::MessageIn &msg);
- void event(Mana::Event::Channel channel, const Mana::Event &event);
+ void event(Event::Channel channel, const Event &event);
void connect();
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index d4374d4a..ef59ee12 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -108,7 +108,7 @@ GeneralHandler::GeneralHandler():
setStatsList(stats);
- listen(Mana::Event::GameChannel);
+ listen(Event::GameChannel);
}
GeneralHandler::~GeneralHandler()
@@ -217,12 +217,12 @@ void GeneralHandler::clearHandlers()
mNetwork->clearHandlers();
}
-void GeneralHandler::event(Mana::Event::Channel channel,
- const Mana::Event &event)
+void GeneralHandler::event(Event::Channel channel,
+ const Event &event)
{
- if (channel == Mana::Event::GameChannel)
+ if (channel == Event::GameChannel)
{
- if (event.getType() == Mana::Event::GuiWindowsLoaded)
+ if (event.getType() == Event::GuiWindowsLoaded)
{
inventoryWindow->setSplitAllowed(false);
skillDialog->loadSkills("ea-skills.xml");
@@ -242,7 +242,7 @@ void GeneralHandler::event(Mana::Event::Channel channel,
statusWindow->addAttribute(FLEE, _("% Evade"), false, "");
statusWindow->addAttribute(CRIT, _("% Critical"), false, "");
}
- else if (event.getType() == Mana::Event::GuiWindowsUnloading)
+ else if (event.getType() == Event::GuiWindowsUnloading)
{
socialWindow->removeTab(taGuild);
socialWindow->removeTab(taParty);
diff --git a/src/net/tmwa/generalhandler.h b/src/net/tmwa/generalhandler.h
index d7b5f743..a5f65e63 100644
--- a/src/net/tmwa/generalhandler.h
+++ b/src/net/tmwa/generalhandler.h
@@ -32,7 +32,7 @@
namespace TmwAthena {
class GeneralHandler : public MessageHandler, public Net::GeneralHandler,
- public Mana::Listener
+ public Listener
{
public:
GeneralHandler();
@@ -51,7 +51,7 @@ class GeneralHandler : public MessageHandler, public Net::GeneralHandler,
void clearHandlers();
- void event(Mana::Event::Channel channel, const Mana::Event &event);
+ void event(Event::Channel channel, const Event &event);
protected:
MessageHandlerPtr mAdminHandler;
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 6bba2afd..18e8febc 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -110,7 +110,7 @@ InventoryHandler::InventoryHandler()
mStorage = 0;
mStorageWindow = 0;
- listen(Mana::Event::ItemChannel);
+ listen(Event::ItemChannel);
}
InventoryHandler::~InventoryHandler()
@@ -431,12 +431,12 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
}
}
-void InventoryHandler::event(Mana::Event::Channel channel,
- const Mana::Event &event)
+void InventoryHandler::event(Event::Channel channel,
+ const Event &event)
{
- if (channel == Mana::Event::ItemChannel)
+ if (channel == Event::ItemChannel)
{
- if (event.getType() == Mana::Event::DoCloseInventory)
+ if (event.getType() == Event::DoCloseInventory)
{
// No need to worry about type
MessageOut outMsg(CMSG_CLOSE_STORAGE);
@@ -450,24 +450,24 @@ void InventoryHandler::event(Mana::Event::Channel channel,
int index = item->getInvIndex() + INVENTORY_OFFSET;
- if (event.getType() == Mana::Event::DoEquip)
+ if (event.getType() == Event::DoEquip)
{
MessageOut outMsg(CMSG_PLAYER_EQUIP);
outMsg.writeInt16(index);
outMsg.writeInt16(0);
}
- else if (event.getType() == Mana::Event::DoUnequip)
+ else if (event.getType() == Event::DoUnequip)
{
MessageOut outMsg(CMSG_PLAYER_UNEQUIP);
outMsg.writeInt16(index);
}
- else if (event.getType() == Mana::Event::DoUse)
+ else if (event.getType() == Event::DoUse)
{
MessageOut outMsg(CMSG_PLAYER_INVENTORY_USE);
outMsg.writeInt16(index);
outMsg.writeInt32(item->getId()); // unused
}
- else if (event.getType() == Mana::Event::DoDrop)
+ else if (event.getType() == Event::DoDrop)
{
int amount = event.getInt("amount", 1);
@@ -477,7 +477,7 @@ void InventoryHandler::event(Mana::Event::Channel channel,
outMsg.writeInt16(index);
outMsg.writeInt16(amount);
}
- else if (event.getType() == Mana::Event::DoMove)
+ else if (event.getType() == Event::DoMove)
{
int newIndex = event.getInt("newIndex", -1);
diff --git a/src/net/tmwa/inventoryhandler.h b/src/net/tmwa/inventoryhandler.h
index 8edb34ad..afbdd7b4 100644
--- a/src/net/tmwa/inventoryhandler.h
+++ b/src/net/tmwa/inventoryhandler.h
@@ -119,7 +119,7 @@ class InventoryItem
typedef std::list<InventoryItem> InventoryItems;
class InventoryHandler : public MessageHandler, public Net::InventoryHandler,
- public Mana::Listener
+ public Listener
{
public:
enum {
@@ -133,7 +133,7 @@ class InventoryHandler : public MessageHandler, public Net::InventoryHandler,
void handleMessage(Net::MessageIn &msg);
- void event(Mana::Event::Channel channel, const Mana::Event &event);
+ void event(Event::Channel channel, const Event &event);
bool canSplit(const Item *item);
diff --git a/src/net/tmwa/npchandler.cpp b/src/net/tmwa/npchandler.cpp
index a55a3183..092e3046 100644
--- a/src/net/tmwa/npchandler.cpp
+++ b/src/net/tmwa/npchandler.cpp
@@ -38,7 +38,7 @@
extern Net::NpcHandler *npcHandler;
-static void parseMenu(Mana::Event *event, const std::string &options)
+static void parseMenu(Event *event, const std::string &options)
{
std::istringstream iss(options);
@@ -78,50 +78,50 @@ void NpcHandler::handleMessage(Net::MessageIn &msg)
}
int npcId = msg.readInt32();
- Mana::Event *event = 0;
+ Event *event = 0;
switch (msg.getId())
{
case SMSG_NPC_CHOICE:
- event = new Mana::Event(Mana::Event::Menu);
+ event = new Event(Event::Menu);
event->setInt("id", npcId);
parseMenu(event, msg.readString(msg.getLength() - 8));
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
case SMSG_NPC_MESSAGE:
- event = new Mana::Event(Mana::Event::Message);
+ event = new Event(Event::Message);
event->setInt("id", npcId);
event->setString("text", msg.readString(msg.getLength() - 8));
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
case SMSG_NPC_CLOSE:
// Show the close button
- event = new Mana::Event(Mana::Event::Close);
+ event = new Event(Event::Close);
event->setInt("id", npcId);
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
case SMSG_NPC_NEXT:
// Show the next button
- event = new Mana::Event(Mana::Event::Next);
+ event = new Event(Event::Next);
event->setInt("id", npcId);
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
case SMSG_NPC_INT_INPUT:
// Request for an integer
- event = new Mana::Event(Mana::Event::IntegerInput);
+ event = new Event(Event::IntegerInput);
event->setInt("id", npcId);
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
case SMSG_NPC_STR_INPUT:
// Request for a string
- event = new Mana::Event(Mana::Event::StringInput);
+ event = new Event(Event::StringInput);
event->setInt("id", npcId);
- event->trigger(Mana::Event::NpcChannel);
+ event->trigger(Event::NpcChannel);
break;
}
@@ -177,9 +177,9 @@ void NpcHandler::talk(int npcId)
outMsg.writeInt32(npcId);
outMsg.writeInt8(0); // Unused
- Mana::Event event(Mana::Event::TalkSent);
+ Event event(Event::TalkSent);
event.setInt("npcId", npcId);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::nextDialog(int npcId)
@@ -187,9 +187,9 @@ void NpcHandler::nextDialog(int npcId)
MessageOut outMsg(CMSG_NPC_NEXT_REQUEST);
outMsg.writeInt32(npcId);
- Mana::Event event(Mana::Event::NextSent);
+ Event event(Event::NextSent);
event.setInt("npcId", npcId);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::closeDialog(int npcId)
@@ -197,9 +197,9 @@ void NpcHandler::closeDialog(int npcId)
MessageOut outMsg(CMSG_NPC_CLOSE);
outMsg.writeInt32(npcId);
- Mana::Event event(Mana::Event::CloseSent);
+ Event event(Event::CloseSent);
event.setInt("npcId", npcId);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::menuSelect(int npcId, int choice)
@@ -208,10 +208,10 @@ void NpcHandler::menuSelect(int npcId, int choice)
outMsg.writeInt32(npcId);
outMsg.writeInt8(choice);
- Mana::Event event(Mana::Event::MenuSent);
+ Event event(Event::MenuSent);
event.setInt("npcId", npcId);
event.setInt("choice", choice);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::integerInput(int npcId, int value)
@@ -220,10 +220,10 @@ void NpcHandler::integerInput(int npcId, int value)
outMsg.writeInt32(npcId);
outMsg.writeInt32(value);
- Mana::Event event(Mana::Event::IntegerInputSent);
+ Event event(Event::IntegerInputSent);
event.setInt("npcId", npcId);
event.setInt("value", value);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::stringInput(int npcId, const std::string &value)
@@ -234,10 +234,10 @@ void NpcHandler::stringInput(int npcId, const std::string &value)
outMsg.writeString(value, value.length());
outMsg.writeInt8(0); // Prevent problems with string reading
- Mana::Event event(Mana::Event::StringInputSent);
+ Event event(Event::StringInputSent);
event.setInt("npcId", npcId);
event.setString("value", value);
- event.trigger(Mana::Event::NpcChannel);
+ event.trigger(Event::NpcChannel);
}
void NpcHandler::sendLetter(int npcId, const std::string &recipient,
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 4b60414b..ec004917 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -81,7 +81,7 @@ namespace {
viewport->closePopupMenu();
- Mana::Event::trigger(Mana::Event::NpcChannel, Mana::Event::CloseAll);
+ Event::trigger(Event::NpcChannel, Event::CloseAll);
}
} deathListener;
diff --git a/src/net/tmwa/tradehandler.cpp b/src/net/tmwa/tradehandler.cpp
index 80249784..69ba24af 100644
--- a/src/net/tmwa/tradehandler.cpp
+++ b/src/net/tmwa/tradehandler.cpp
@@ -191,7 +191,7 @@ void TradeHandler::handleMessage(Net::MessageIn &msg)
// Successfully added item
if (item->isEquippable() && item->isEquipped())
{
- item->doEvent(Mana::Event::DoUnequip);
+ item->doEvent(Event::DoUnequip);
}
tradeWindow->addItem(item->getId(), true, quantity);