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-rw-r--r--src/net/ea/beinghandler.cpp25
-rw-r--r--src/net/ea/charserverhandler.cpp6
-rw-r--r--src/net/ea/generalhandler.cpp3
-rw-r--r--src/net/ea/inventoryhandler.cpp29
-rw-r--r--src/net/ea/loginhandler.cpp6
-rw-r--r--src/net/ea/network.cpp3
-rw-r--r--src/net/ea/partyhandler.cpp6
-rw-r--r--src/net/ea/playerhandler.cpp9
-rw-r--r--src/net/ea/tradehandler.cpp5
9 files changed, 55 insertions, 37 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp
index cba1c984..6c943454 100644
--- a/src/net/ea/beinghandler.cpp
+++ b/src/net/ea/beinghandler.cpp
@@ -245,7 +245,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
* we'll just pretend the packet didn't happen
*/
- if (dstBeing) {
+ if (dstBeing)
+ {
dstBeing->setAction(Being::STAND);
dstBeing->setTileCoords(srcX, srcY);
dstBeing->setDestination(dstX, dstY);
@@ -406,14 +407,18 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
int id = 0;
int id2 = 0;
- if (msg.getId() == SMSG_BEING_CHANGE_LOOKS) {
+ if (msg.getId() == SMSG_BEING_CHANGE_LOOKS)
+ {
id = msg.readInt8();
- } else { // SMSG_BEING_CHANGE_LOOKS2
+ }
+ else
+ { // SMSG_BEING_CHANGE_LOOKS2
id = msg.readInt16();
id2 = msg.readInt16();
}
- switch (type) {
+ switch (type)
+ {
case 1: // eAthena LOOK_HAIR
player->setSpriteID(Player::HAIR_SPRITE, id *-1);
break;
@@ -606,14 +611,17 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
*/
id = msg.readInt32();
- if (mSync || id != player_node->getId()) {
+ if (mSync || id != player_node->getId())
+ {
dstBeing = beingManager->findBeing(id);
- if (dstBeing) {
+ if (dstBeing)
+ {
Uint16 x, y;
x = msg.readInt16();
y = msg.readInt16();
dstBeing->setTileCoords(x, y);
- if (dstBeing->mAction == Being::WALK) {
+ if (dstBeing->mAction == Being::WALK)
+ {
dstBeing->mFrame = 0;
dstBeing->setAction(Being::STAND);
}
@@ -639,7 +647,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
statusEffects |= ((Uint32) msg.readInt16()) << 16;
msg.readInt8();
- if (dstBeing) {
+ if (dstBeing)
+ {
dstBeing->setStunMode(stunMode);
dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff);
dstBeing->setStatusEffectBlock(16, statusEffects & 0xffff);
diff --git a/src/net/ea/charserverhandler.cpp b/src/net/ea/charserverhandler.cpp
index 8dacb06f..cda839bb 100644
--- a/src/net/ea/charserverhandler.cpp
+++ b/src/net/ea/charserverhandler.cpp
@@ -96,7 +96,8 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_CHAR_LOGIN_ERROR:
- switch (msg.readInt8()) {
+ switch (msg.readInt8())
+ {
case 0:
errorMessage = _("Access denied.");
break;
@@ -216,9 +217,8 @@ LocalPlayer *CharServerHandler::readPlayerData(Net::MessageIn &msg, int &slot)
tempPlayer->setSprite(Player::HAIR_SPRITE, hairStyle * -1, ColorDB::get(msg.readInt16()));
tempPlayer->setSprite(Player::MISC2_SPRITE, msg.readInt16());
tempPlayer->setName(msg.readString(24));
- for (int i = 0; i < 6; i++) {
+ for (int i = 0; i < 6; i++)
tempPlayer->setAttributeBase(i + STR, msg.readInt8());
- }
slot = msg.readInt8(); // character slot
msg.readInt8(); // unknown
diff --git a/src/net/ea/generalhandler.cpp b/src/net/ea/generalhandler.cpp
index 44542ddc..5c7c5036 100644
--- a/src/net/ea/generalhandler.cpp
+++ b/src/net/ea/generalhandler.cpp
@@ -118,7 +118,8 @@ void GeneralHandler::handleMessage(Net::MessageIn &msg)
code = msg.readInt8();
logger->log("Connection problem: %i", code);
- switch (code) {
+ switch (code)
+ {
case 0:
errorMessage = _("Authentication failed.");
break;
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index c616464a..c7080c2d 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -155,17 +155,21 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
cards[0], cards[1], cards[2], cards[3]);
}
- if (msg.getId() == SMSG_PLAYER_INVENTORY) {
+ if (msg.getId() == SMSG_PLAYER_INVENTORY)
+ {
inventory->setItem(index, itemId, amount, false);
// Trick because arrows are not considered equipment
- if (arrow & 0x8000) {
+ if (arrow & 0x8000)
+ {
if (Item *item = inventory->getItem(index))
item->setEquipment(true);
}
//const Item *item = inventory->getItem(index);
- } else {
+ }
+ else
+ {
storage->setItem(index, itemId, amount, false);
}
}
@@ -175,7 +179,8 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
msg.readInt16(); // length
number = (msg.getLength() - 4) / 20;
- for (int loop = 0; loop < number; loop++) {
+ for (int loop = 0; loop < number; loop++)
+ {
index = msg.readInt16() - STORAGE_OFFSET;
itemId = msg.readInt16();
itemType = msg.readInt8();
@@ -258,9 +263,12 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
index = msg.readInt16() - INVENTORY_OFFSET;
amount = msg.readInt16();
- if (msg.readInt8() == 0) {
+ if (msg.readInt8() == 0)
+ {
localChatTab->chatLog(_("Failed to use item."), BY_SERVER);
- } else {
+ }
+ else
+ {
if (Item *item = inventory->getItem(index))
item->setQuantity(amount);
}
@@ -354,13 +362,9 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
flag = msg.readInt8();
if (!flag)
- {
localChatTab->chatLog(_("Unable to equip."), BY_SERVER);
- }
else
- {
mEquips.setEquipment(getSlot(equipType), index);
- }
break;
case SMSG_PLAYER_UNEQUIP:
@@ -368,13 +372,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
equipType = msg.readInt16();
flag = msg.readInt8();
- if (!flag) {
+ if (!flag)
localChatTab->chatLog(_("Unable to unequip."), BY_SERVER);
- }
else
- {
mEquips.setEquipment(getSlot(equipType), -1);
- }
break;
case SMSG_PLAYER_ATTACK_RANGE:
diff --git a/src/net/ea/loginhandler.cpp b/src/net/ea/loginhandler.cpp
index e27eccf8..07caa325 100644
--- a/src/net/ea/loginhandler.cpp
+++ b/src/net/ea/loginhandler.cpp
@@ -73,7 +73,8 @@ void LoginHandler::handleMessage(Net::MessageIn &msg)
// pass change failed
else
{
- switch (errMsg) {
+ switch (errMsg)
+ {
case 0:
errorMessage = _("Account was not found. Please re-login.");
break;
@@ -142,7 +143,8 @@ void LoginHandler::handleMessage(Net::MessageIn &msg)
code = msg.readInt8();
logger->log("Login::error code: %i", code);
- switch (code) {
+ switch (code)
+ {
case 0:
errorMessage = _("Unregistered ID.");
break;
diff --git a/src/net/ea/network.cpp b/src/net/ea/network.cpp
index c12e1bb9..a93d6cfd 100644
--- a/src/net/ea/network.cpp
+++ b/src/net/ea/network.cpp
@@ -411,7 +411,8 @@ void Network::receive()
setError(_("Connection to server terminated. ") +
std::string(SDLNet_GetError()));
}
- else {
+ else
+ {
mInSize += ret;
if (mToSkip)
{
diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp
index de17855f..af842c11 100644
--- a/src/net/ea/partyhandler.cpp
+++ b/src/net/ea/partyhandler.cpp
@@ -162,7 +162,8 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
short exp = msg.readInt16();
short item = msg.readInt16();
- switch (exp) {
+ switch (exp)
+ {
case PARTY_SHARE:
if (mShareExp == PARTY_SHARE)
break;
@@ -185,7 +186,8 @@ void PartyHandler::handleMessage(Net::MessageIn &msg)
logger->log("Unknown party exp option: %d\n", exp);
}
- switch (item) {
+ switch (item)
+ {
case PARTY_SHARE:
if (mShareItems == PARTY_SHARE)
break;
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index 0592bb55..14907300 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -309,7 +309,8 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_PLAYER_STAT_UPDATE_2:
- switch (msg.readInt16()) {
+ switch (msg.readInt16())
+ {
case 0x0001:
player_node->setExp(msg.readInt32());
break;
@@ -490,7 +491,8 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_PLAYER_STAT_UPDATE_6:
- switch (msg.readInt16()) {
+ switch (msg.readInt16())
+ {
case 0x0020:
statusWindow->setPointsNeeded(STR, msg.readInt8());
break;
@@ -516,7 +518,8 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
{
int type = msg.readInt16();
- switch (type) {
+ switch (type)
+ {
case 0:
localChatTab->chatLog(_("Equip arrows first."),
BY_SERVER);
diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
index 2f5186df..b02bb900 100644
--- a/src/net/ea/tradehandler.cpp
+++ b/src/net/ea/tradehandler.cpp
@@ -161,11 +161,10 @@ void TradeHandler::handleMessage(Net::MessageIn &msg)
msg.skip(8); // card (4 shorts)
// TODO: handle also identified, etc
- if (type == 0) {
+ if (type == 0)
tradeWindow->setMoney(amount);
- } else {
+ else
tradeWindow->addItem(type, false, amount, false);
- }
}
break;