diff options
Diffstat (limited to 'src/net/beinghandler.cpp')
-rw-r--r-- | src/net/beinghandler.cpp | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 5a1ed1e5..3fe3059d 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -107,7 +107,8 @@ void BeingHandler::handleMessage(MessageIn *msg) dstBeing->mJob = job; dstBeing->setHairStyle(msg->readInt16()); dstBeing->setWeapon(msg->readInt16()); - dstBeing->setVisibleEquipment(Being::BOTTOMCLOTHES_SPRITE, msg->readInt16()); // head bottom + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, msg->readInt16()); if (msg->getId() == SMSG_BEING_MOVE) { @@ -115,8 +116,9 @@ void BeingHandler::handleMessage(MessageIn *msg) } msg->readInt16(); // shield - dstBeing->setVisibleEquipment(Being::HAT_SPRITE, msg->readInt16()); // head top - dstBeing->setVisibleEquipment(Being::TOPCLOTHES_SPRITE, msg->readInt16()); // head mid + dstBeing->setVisibleEquipment(Being::HAT_SPRITE, msg->readInt16()); + dstBeing->setVisibleEquipment( + Being::TOPCLOTHES_SPRITE, msg->readInt16()); dstBeing->setHairColor(msg->readInt16()); msg->readInt16(); // unknown msg->readInt16(); // head dir @@ -255,13 +257,19 @@ void BeingHandler::handleMessage(MessageIn *msg) switch (msg->readInt8()) { case 3: - dstBeing->setVisibleEquipment(Being::BOTTOMCLOTHES_SPRITE, msg->readInt8()); + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, + msg->readInt8()); break; case 4: - dstBeing->setVisibleEquipment(Being::HAT_SPRITE, msg->readInt8()); + dstBeing->setVisibleEquipment( + Being::HAT_SPRITE, + msg->readInt8()); break; case 5: - dstBeing->setVisibleEquipment(Being::TOPCLOTHES_SPRITE, msg->readInt8()); + dstBeing->setVisibleEquipment( + Being::TOPCLOTHES_SPRITE, + msg->readInt8()); break; } break; @@ -322,7 +330,8 @@ void BeingHandler::handleMessage(MessageIn *msg) msg->readInt16(); // manner msg->readInt8(); // karma dstBeing->setSex(1 - msg->readInt8()); // sex - dstBeing->setVisibleEquipment(Being::BOTTOMCLOTHES_SPRITE, headBottom); + dstBeing->setVisibleEquipment( + Being::BOTTOMCLOTHES_SPRITE, headBottom); dstBeing->setVisibleEquipment(Being::HAT_SPRITE, headTop); dstBeing->setVisibleEquipment(Being::TOPCLOTHES_SPRITE, headMid); |