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diff --git a/src/gui/skill.h b/src/gui/skill.h
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--- a/src/gui/skill.h
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-/*
- * The Mana World
- * Copyright (C) 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef SKILL_H
-#define SKILL_H
-
-#include "gui/widgets/window.h"
-
-#include <guichan/actionlistener.hpp>
-
-#include <vector>
-
-struct SKILL
-{
- short id; /**< Index into "skill_db" array */
- short lv, sp;
-};
-
-class GuiTable;
-class ScrollArea;
-class SkillGuiTableModel;
-
-/**
- * The skill dialog.
- *
- * \ingroup Interface
- */
-class SkillDialog : public Window, public gcn::ActionListener
-{
- public:
- /**
- * Constructor.
- */
- SkillDialog();
-
- /**
- * Destructor.
- */
- ~SkillDialog();
-
- void action(const gcn::ActionEvent &event);
-
- void update();
-
- int getNumberOfElements();
-
- bool hasSkill(int id);
- void addSkill(int id, int lv, int sp);
- void setSkill(int id, int lv, int sp);
- void cleanList();
-
- const std::vector<SKILL*>& getSkills() const { return mSkillList; }
-
- private:
- GuiTable *mTable;
- ScrollArea *skillScrollArea;
- SkillGuiTableModel *mTableModel;
- gcn::Label *mPointsLabel;
- gcn::Button *mIncButton;
- gcn::Button *mUseButton;
-
- std::vector<SKILL*> mSkillList;
-};
-
-extern SkillDialog *skillDialog;
-
-#endif