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-rw-r--r--src/game.cpp8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 1d26c14b..e934736e 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -45,7 +45,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
-//#include "gui/chargedialog.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "gui/debugwindow.h"
@@ -116,7 +115,6 @@ SkillDialog *skillDialog;
Setup* setupWindow;
Minimap *minimap;
EquipmentWindow *equipmentWindow;
-//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
HelpWindow *helpWindow;
@@ -197,7 +195,6 @@ void createGuiWindows(Network *network)
setupWindow = new Setup();
minimap = new Minimap();
equipmentWindow = new EquipmentWindow(player_node->mEquipment.get());
- //chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow(network);
//buddyWindow = new BuddyWindow();
helpWindow = new HelpWindow();
@@ -205,10 +202,6 @@ void createGuiWindows(Network *network)
itemShortcutWindow = new ItemShortcutWindow();
// Initialize window positions
- //chargeDialog->setPosition(
- // graphics->getWidth() - 5 - chargeDialog->getWidth(),
- // graphics->getHeight() - chargeDialog->getHeight() - 15);
-
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
@@ -252,7 +245,6 @@ void destroyGuiWindows()
delete setupWindow;
delete minimap;
delete equipmentWindow;
- //delete chargeDialog;
//delete newSkillWindow;
delete tradeWindow;
//delete buddyWindow;