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-rw-r--r--src/game.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp
index 0607bcc2..9657bee7 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -57,7 +57,7 @@
#include "gui/sdlinput.h"
#include "gui/setup.h"
#include "gui/socialwindow.h"
-#include "gui/specialswindow.h"
+#include "gui/abilitieswindow.h"
#include "gui/skilldialog.h"
#include "gui/statuswindow.h"
#include "gui/textdialog.h"
@@ -104,7 +104,7 @@ DebugWindow *debugWindow;
ShortcutWindow *itemShortcutWindow;
ShortcutWindow *emoteShortcutWindow;
OutfitWindow *outfitWindow;
-SpecialsWindow *specialsWindow;
+AbilitiesWindow *abilitiesWindow;
SocialWindow *socialWindow;
ActorSpriteManager *actorSpriteManager;
@@ -159,7 +159,7 @@ static void createGuiWindows()
emoteShortcutWindow = new ShortcutWindow("EmoteShortcut",
new EmoteShortcutContainer);
outfitWindow = new OutfitWindow();
- specialsWindow = new SpecialsWindow();
+ abilitiesWindow = new AbilitiesWindow();
socialWindow = new SocialWindow();
localChatTab = new ChatTab(_("General"));
@@ -192,7 +192,7 @@ static void destroyGuiWindows()
del_0(itemShortcutWindow)
del_0(emoteShortcutWindow)
del_0(outfitWindow)
- del_0(specialsWindow)
+ del_0(abilitiesWindow)
del_0(socialWindow)
Event::trigger(Event::NpcChannel, Event::CloseAll); // Cleanup remaining NPC dialogs