diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game.cpp b/src/game.cpp index be1c62b6..2794b2e6 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -693,24 +693,24 @@ void Game::handleInput() unsigned char direction = 0; // Translate pressed keys to movement and direction - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || - joystick && joystick->isUp()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_UP) || + (joystick && joystick->isUp())) { direction |= Being::UP; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || - joystick && joystick->isDown()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_DOWN) || + (joystick && joystick->isDown())) { direction |= Being::DOWN; } - if ( keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || - joystick && joystick->isLeft()) + if (keyboard.isKeyActive(keyboard.KEY_MOVE_LEFT) || + (joystick && joystick->isLeft())) { direction |= Being::LEFT; } - else if ( keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || - joystick && joystick->isRight()) + else if (keyboard.isKeyActive(keyboard.KEY_MOVE_RIGHT) || + (joystick && joystick->isRight())) { direction |= Being::RIGHT; } |