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Diffstat (limited to 'src/flooritem.h')
-rw-r--r-- | src/flooritem.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/src/flooritem.h b/src/flooritem.h new file mode 100644 index 00000000..9911cd25 --- /dev/null +++ b/src/flooritem.h @@ -0,0 +1,104 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef FLOORITEM_H +#define FLOORITEM_H + +#include <list> + +#include "sprite.h" + +class Graphics; +class Image; +class Item; +class Map; + +typedef std::list<Sprite*> Sprites; + +/** + * An item lying on the floor. + */ +class FloorItem : public Sprite +{ + public: + /** + * Constructor. + */ + FloorItem(int id, + int itemId, + int x, + int y, + Map *map); + + /** + * Destructor. + */ + ~FloorItem(); + + /** + * Returns instance id of this item. + */ + int getId() const { return mId; } + + /** + * Returns the item id. + */ + int getItemId() const; + + /** + * Returns the item object. Useful for adding an item link for the + * floor item to chat. + */ + Item *getItem() const; + + /** + * Returns the x coordinate. + */ + int getX() const { return mX; } + + /** + * Returns the y coordinate. + */ + int getY() const { return mY; } + + /** + * Returns the pixel y coordinate. + * + * @see Sprite::getPixelY() + */ + int getPixelY() const { return mY * 32; } + + /** + * Draws this floor item to the given graphics context. + * + * @see Sprite::draw(Graphics, int, int) + */ + void draw(Graphics *graphics, int offsetX, int offsetY) const; + + private: + int mId; + int mX, mY; + Item *mItem; + Sprites::iterator mSpriteIterator; + Map *mMap; +}; + +#endif |