diff options
Diffstat (limited to 'src/beingmanager.cpp')
-rw-r--r-- | src/beingmanager.cpp | 63 |
1 files changed, 9 insertions, 54 deletions
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 8bd951fa..cc3d68e5 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -206,23 +206,14 @@ void BeingManager::clear() mBeings.push_back(player_node); } -Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, +Being *BeingManager::findNearestLivingBeing(int x, int y, + int maxTileDist, Being::Type type) const { - Being *closestBeing = NULL; + Being *closestBeing = 0; int dist = 0; -#ifdef MANASERV_SUPPORT - //Why do we do this: - //For some reason x,y passed to this function is always - //in map coords, while down below its in pixels - // - //I believe there is a deeper problem under this, but - //for a temp solution we'll convert to coords to pixels - x = x * 32; - y = y * 32; - maxdist = maxdist * 32; -#endif + const int maxDist = maxTileDist * 32; Beings::const_iterator itr = mBeings.begin(); Beings::const_iterator itr_end = mBeings.end(); @@ -230,15 +221,11 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, for (; itr != itr_end; ++itr) { Being *being = (*itr); -#ifdef MANASERV_SUPPORT const Vector &pos = being->getPosition(); int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y); -#else - int d = abs(being->getTileX() - x) + abs(being->getTileY() - y); -#endif if ((being->getType() == type || type == Being::UNKNOWN) - && (d < dist || closestBeing == NULL) // it is closer + && (d < dist || !closestBeing) // it is closer && being->mAction != Being::DEAD) // no dead beings { dist = d; @@ -246,46 +233,14 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, } } - return (maxdist >= dist) ? closestBeing : NULL; + return (maxDist >= dist) ? closestBeing : 0; } -Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, +Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxDist, Being::Type type) const { - Being *closestBeing = NULL; - int dist = 0; -#ifdef MANASERV_SUPPORT - const Vector &apos = aroundBeing->getPosition(); - int x = apos.x; - int y = apos.y; - maxdist = maxdist * 32; -#else - int x = aroundBeing->getTileX(); - int y = aroundBeing->getTileY(); -#endif - - for (Beings::const_iterator i = mBeings.begin(), i_end = mBeings.end(); - i != i_end; ++i) - { - Being *being = (*i); -#ifdef MANASERV_SUPPORT - const Vector &pos = being->getPosition(); - int d = abs(((int) pos.x) - x) + abs(((int) pos.y) - y); -#else - int d = abs(being->getTileX() - x) + abs(being->getTileY() - y); -#endif - - if ((being->getType() == type || type == Being::UNKNOWN) - && (d < dist || closestBeing == NULL) // it is closer - && being->mAction != Being::DEAD // no dead beings - && being != aroundBeing) - { - dist = d; - closestBeing = being; - } - } - - return (maxdist >= dist) ? closestBeing : NULL; + const Vector &pos = aroundBeing->getPosition(); + return findNearestLivingBeing(pos.x, pos.y, maxDist, type); } bool BeingManager::hasBeing(Being *being) const |