diff options
-rw-r--r-- | ChangeLog | 4 | ||||
-rw-r--r-- | src/engine.cpp | 2 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 2 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 2 | ||||
-rw-r--r-- | src/gui/skill.cpp | 7 | ||||
-rw-r--r-- | src/gui/skill.h | 8 | ||||
-rw-r--r-- | src/gui/stats.cpp | 2 | ||||
-rw-r--r-- | src/gui/status.cpp | 2 |
8 files changed, 24 insertions, 5 deletions
@@ -43,6 +43,10 @@ src/resources/resourcemanager.cpp, src/resources/resourcemanager.h, src/resources/soundeffect.h: Huge header cleanup, removing nearly all #include's from headers to reduce dependencies and compile time. + * src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp, + src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp, src/gui/status.cpp: + Another small header cleanup, should also solve compilation problems on + windows. 2005-08-13 Eugenio Favalli <elvenprogrammer@gmail.com> diff --git a/src/engine.cpp b/src/engine.cpp index 7dd70b07..a14b04f6 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -25,6 +25,8 @@ #include <sstream> +#include <guichan/widgets/label.hpp> + #include "being.h" #include "configuration.h" #include "floor_item.h" diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 245d11c7..8ed24bde 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -27,6 +27,8 @@ #include <guichan/sdl/sdlinput.hpp> +#include <guichan/widgets/label.hpp> + #include "button.h" #include "gui.h" #include "ok_dialog.h" diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index 81b4b7b6..d13fa35d 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -25,6 +25,8 @@ #include <string> +#include <guichan/widgets/label.hpp> + #include "button.h" #include "item_amount.h" #include "itemcontainer.h" diff --git a/src/gui/skill.cpp b/src/gui/skill.cpp index b10ecda8..ebacf761 100644 --- a/src/gui/skill.cpp +++ b/src/gui/skill.cpp @@ -22,10 +22,15 @@ */ #include "skill.h" + +#include <guichan/widgets/label.hpp> + +#include "button.h" #include "listbox.h" #include "scrollarea.h" -#include "button.h" + #include "../playerinfo.h" + #include "../net/network.h" char *skill_db[] = { diff --git a/src/gui/skill.h b/src/gui/skill.h index ffbea16f..e71af12a 100644 --- a/src/gui/skill.h +++ b/src/gui/skill.h @@ -26,13 +26,13 @@ #include <vector> -#include <guichan/widgets/button.hpp> -#include <guichan/widgets/label.hpp> -#include <guichan/widgets/listbox.hpp> -#include <guichan/widgets/scrollarea.hpp> +#include <guichan/listmodel.hpp> +#include <guichan/actionlistener.hpp> #include "window.h" +#include "../guichanfwd.h" + struct SKILL { short id; /**< Index into "skill_db" array */ short lv, sp; diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp index 3948d25e..c5afe82d 100644 --- a/src/gui/stats.cpp +++ b/src/gui/stats.cpp @@ -25,6 +25,8 @@ #include <sstream> +#include <guichan/widgets/label.hpp> + #include "button.h" #include "../playerinfo.h" diff --git a/src/gui/status.cpp b/src/gui/status.cpp index 67ca4458..3c12fd42 100644 --- a/src/gui/status.cpp +++ b/src/gui/status.cpp @@ -23,6 +23,8 @@ #include "status.h" +#include <guichan/widgets/label.hpp> + #include "button.h" #include "equipmentwindow.h" #include "inventorywindow.h" |