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-rw-r--r--ChangeLog7
-rw-r--r--src/gui/guildwindow.cpp56
-rw-r--r--src/gui/guildwindow.h27
-rw-r--r--src/net/chatserver/guild.cpp26
-rw-r--r--src/net/chatserver/guild.h11
-rw-r--r--src/net/guildhandler.cpp14
-rw-r--r--src/net/guildhandler.h2
-rw-r--r--tmw.cbp1965
8 files changed, 469 insertions, 1639 deletions
diff --git a/ChangeLog b/ChangeLog
index fd37f97c..f7760321 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,10 @@
+2008-03-12 David Athay <ko2fan@gmail.com>
+
+ * src/gui/guildwindow.cpp, src/gui/guildwindow.h,
+ src/net/guildhandler.cpp, src/net/guildhandler.h,
+ src/net/chatserver.cpp, src/net/chatserver.h: Added ability to
+ quit guilds.
+
2008-03-09 Philipp Sehmisch <tmw@crushnet.org>
* src/particle.cpp, src/particle.h, src/particleemitter.cpp,
diff --git a/src/gui/guildwindow.cpp b/src/gui/guildwindow.cpp
index 30305ca4..f81d9209 100644
--- a/src/gui/guildwindow.cpp
+++ b/src/gui/guildwindow.cpp
@@ -33,12 +33,15 @@
#include "textdialog.h"
#include "windowcontainer.h"
+#include "widgets/layout.h"
+
#include "../guild.h"
#include "../log.h"
#include "../localplayer.h"
#include "../net/chatserver/guild.h"
#include "../utils/dtor.h"
+#include "../utils/gettext.h"
GuildWindow::GuildWindow(LocalPlayer *player):
Window(player->getName()),
@@ -53,19 +56,23 @@ GuildWindow::GuildWindow(LocalPlayer *player):
setDefaultSize(124, 41, 288, 330);
// Set button events Id
- mGuildButton[0] = new Button("Create Guild", "CREATE_GUILD", this);
- mGuildButton[1] = new Button("Invite User", "INVITE_USER", this);
- mGuildButton[0]->setPosition(15,10);
- mGuildButton[1]->setPosition(115,10);
+ mGuildButton[0] = new Button(_("Create Guild"), "CREATE_GUILD", this);
+ mGuildButton[1] = new Button(_("Invite User"), "INVITE_USER", this);
+ mGuildButton[2] = new Button(_("Quit Guild"), "QUIT_GUILD", this);
mGuildButton[1]->setEnabled(false);
+ mGuildButton[2]->setEnabled(false);
mGuildsContainer = new TabbedContainer();
mGuildsContainer->setOpaque(false);
- add(mGuildButton[0]);
- add(mGuildButton[1]);
- add(mGuildsContainer);
+ place(0, 0, mGuildButton[0]);
+ place(1, 0, mGuildButton[1]);
+ place(2, 0, mGuildButton[2]);
+ place(0, 1, mGuildsContainer);
+ Layout &layout = getLayout();
+ layout.setColWidth(0, 48);
+ layout.setColWidth(1, 65);
loadWindowState(player->getName());
}
@@ -94,6 +101,13 @@ void GuildWindow::action(const gcn::ActionEvent &event)
// Stats Part
if (eventId == "CREATE_GUILD")
{
+ if (mGuildsContainer->getNumberOfTabs() > 1)
+ {
+ // This is just to limit the number of guild tabs that are created
+ // TODO: Either limit this server side, or fix the interface issue
+ chatWindow->chatLog("Current maximum number of guilds ownable is 2", BY_SERVER);
+ return;
+ }
// Set focus so that guild name to be created can be typed.
mFocus = true;
guildDialog = new TextDialog("Guild Name", "Choose your guild's name", this);
@@ -108,6 +122,15 @@ void GuildWindow::action(const gcn::ActionEvent &event)
inviteDialog->setOKButtonActionId("INVITE_USER_OK");
inviteDialog->addActionListener(this);
}
+ else if (eventId == "QUIT_GUILD")
+ {
+ short guild = getSelectedGuild();
+ if (guild)
+ {
+ Net::ChatServer::Guild::quitGuild(guild);
+ chatWindow->chatLog("Guild " + mGuildsContainer->getActiveWidget() + " quit", BY_SERVER);
+ }
+ }
else if (eventId == "CREATE_GUILD_OK")
{
std::string name = guildDialog->getText();
@@ -153,7 +176,7 @@ void GuildWindow::newGuildTab(const std::string &guildName)
tab->setHeight(getHeight() - 2 * tab->getBorderSize());
tab->setOpaque(false);
ListBox *list = new ListBox();
- list->setListModel(player_node->getGuild(guildName));
+ list->setListModel(mPlayer->getGuild(guildName));
ScrollArea *sa = new ScrollArea(list);
sa->setDimension(gcn::Rectangle(5, 5, 135, 250));
tab->add(sa);
@@ -173,7 +196,6 @@ void GuildWindow::updateTab()
void GuildWindow::setTab(const std::string &guildName)
{
-
// Only enable invite button if user has rights
if(mPlayer->checkInviteRights(guildName))
{
@@ -183,6 +205,8 @@ void GuildWindow::setTab(const std::string &guildName)
{
mGuildButton[1]->setEnabled(false);
}
+
+ mGuildButton[2]->setEnabled(true);
}
bool GuildWindow::isFocused()
@@ -192,7 +216,13 @@ bool GuildWindow::isFocused()
short GuildWindow::getSelectedGuild()
{
- return mPlayer->getGuild(mGuildsContainer->getActiveWidget())->getId();
+ Guild *guild = mPlayer->getGuild(mGuildsContainer->getActiveWidget());
+ if (guild)
+ {
+ return guild->getId();
+ }
+
+ return 0;
}
void GuildWindow::openAcceptDialog(const std::string &inviterName, const std::string &guildName)
@@ -211,3 +241,9 @@ void GuildWindow::requestMemberList(short guildId)
// Get the list of members for displaying in the guild window.
Net::ChatServer::Guild::getGuildMembers(guildId);
}
+
+void GuildWindow::removeTab()
+{
+ mGuildsContainer->removeTab(mGuildsContainer->getActiveWidget());
+ mGuildsContainer->logic();
+}
diff --git a/src/gui/guildwindow.h b/src/gui/guildwindow.h
index 2f494a9a..e40727b6 100644
--- a/src/gui/guildwindow.h
+++ b/src/gui/guildwindow.h
@@ -3,7 +3,7 @@
* A file part of The Mana World
*
* Created by David Athay on 06/03/2007.
- *
+ *
* Copyright (c) 2007, The Mana World Development Team
* All rights reserved.
*
@@ -56,7 +56,7 @@ public:
* Constructor.
*/
GuildWindow(LocalPlayer *player);
-
+
/**
* Destructor.
*/
@@ -76,47 +76,52 @@ public:
* Updates this dialog.
*/
void update();
-
+
/**
* Create a new tab for a guild list.
*/
void newGuildTab(const std::string &guildName);
-
+
/**
* Display guild's member list to active tab
*/
void setTab(const std::string &guildName);
-
+
/**
* Update the contents of the active tab
*/
void updateTab();
-
+
/**
* Check if the window is in focus
*/
bool isFocused();
-
+
/**
* Create a dialog for accepting an invite
*/
void openAcceptDialog(const std::string &inviterName, const std::string &guildName);
-
+
/**
* Request member list
*/
void requestMemberList(short guildId);
-
+
+ /**
+ * Removes the selected tab
+ */
+ void removeTab();
+
protected:
/**
* Get selected guild tab
* @return Returns selected guild
*/
short getSelectedGuild();
-
+
private:
LocalPlayer *mPlayer;
- gcn::Button *mGuildButton[2];
+ gcn::Button *mGuildButton[3];
TextDialog *guildDialog;
TextDialog *inviteDialog;
ConfirmDialog *acceptDialog;
diff --git a/src/net/chatserver/guild.cpp b/src/net/chatserver/guild.cpp
index 441a52c2..c1114065 100644
--- a/src/net/chatserver/guild.cpp
+++ b/src/net/chatserver/guild.cpp
@@ -36,9 +36,9 @@ void Net::ChatServer::Guild::createGuild(const std::string &name)
{
logger->log("Sending PCMSG_GUILD_CREATE");
MessageOut msg(PCMSG_GUILD_CREATE);
-
+
msg.writeString(name);
-
+
Net::ChatServer::connection->send(msg);
}
@@ -46,10 +46,10 @@ void Net::ChatServer::Guild::invitePlayer(const std::string &name, short guildId
{
logger->log("Sending PCMSG_GUILD_INVITE");
MessageOut msg(PCMSG_GUILD_INVITE);
-
+
msg.writeInt16(guildId);
msg.writeString(name);
-
+
Net::ChatServer::connection->send(msg);
}
@@ -57,9 +57,9 @@ void Net::ChatServer::Guild::acceptInvite(const std::string &name)
{
logger->log("Sending PCMSG_GUILD_ACCEPT");
MessageOut msg(PCMSG_GUILD_ACCEPT);
-
+
msg.writeString(name);
-
+
Net::ChatServer::connection->send(msg);
}
@@ -67,8 +67,18 @@ void Net::ChatServer::Guild::getGuildMembers(short guildId)
{
logger->log("Sending PCMSG_GUILD_GET_MEMBERS");
MessageOut msg(PCMSG_GUILD_GET_MEMBERS);
-
+
msg.writeInt16(guildId);
-
+
+ Net::ChatServer::connection->send(msg);
+}
+
+void Net::ChatServer::Guild::quitGuild(short guildId)
+{
+ logger->log("Sending PCMSG_GUILD_QUIT");
+ MessageOut msg(PCMSG_GUILD_QUIT);
+
+ msg.writeInt16(guildId);
+
Net::ChatServer::connection->send(msg);
}
diff --git a/src/net/chatserver/guild.h b/src/net/chatserver/guild.h
index 849cd0a4..5800c738 100644
--- a/src/net/chatserver/guild.h
+++ b/src/net/chatserver/guild.h
@@ -37,21 +37,26 @@ namespace Net
* Create guild.
*/
void createGuild(const std::string &name);
-
+
/**
* Invite a player to your guild.
*/
void invitePlayer(const std::string &name, short guildId);
-
+
/**
* Accept an invite another player has sent to join their guild.
*/
void acceptInvite(const std::string &name);
-
+
/**
* Get a list of members in a guild.
*/
void getGuildMembers(short guildId);
+
+ /**
+ * Quit guild.
+ */
+ void quitGuild(short guildId);
}
}
}
diff --git a/src/net/guildhandler.cpp b/src/net/guildhandler.cpp
index 88528584..0b36f8e4 100644
--- a/src/net/guildhandler.cpp
+++ b/src/net/guildhandler.cpp
@@ -25,8 +25,9 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
*
- * $Id$
+ * $Id:$
*/
+
#include <iostream>
#include "guildhandler.h"
@@ -53,6 +54,7 @@ GuildHandler::GuildHandler()
CPMSG_GUILD_LEFT,
CPMSG_GUILD_INVITED,
CPMSG_GUILD_REJOIN,
+ CPMSG_GUILD_QUIT_RESPONSE,
0
};
handledMessages = _messages;
@@ -131,6 +133,16 @@ void GuildHandler::handleMessage(MessageIn &msg)
joinedGuild(msg);
} break;
+
+ case CPMSG_GUILD_QUIT_RESPONSE:
+ {
+ logger->log("Received CPMSG_GUILD_QUIT_RESPONSE");
+
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ guildWindow->removeTab();
+ }
+ } break;
}
}
diff --git a/src/net/guildhandler.h b/src/net/guildhandler.h
index 5ac0a52e..ec5780fc 100644
--- a/src/net/guildhandler.h
+++ b/src/net/guildhandler.h
@@ -25,7 +25,7 @@
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
*
- * $Id$
+ * $Id:$
*/
#ifndef _TMW_NET_GUILDHANDLER_H
diff --git a/tmw.cbp b/tmw.cbp
index 20896c77..c7320210 100644
--- a/tmw.cbp
+++ b/tmw.cbp
@@ -1,1617 +1,372 @@
-<?xml version="1.0"?>
-<!DOCTYPE CodeBlocks_project_file>
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
- <FileVersion major="1" minor="1"/>
+ <FileVersion major="1" minor="6" />
<Project>
- <Option title="The Mana World"/>
- <Option makefile="Makefile"/>
- <Option makefile_is_custom="0"/>
- <Option compiler="0"/>
+ <Option title="The Mana World" />
+ <Option pch_mode="0" />
+ <Option compiler="gcc" />
<Build>
<Target title="default">
- <Option output="tmw.exe"/>
- <Option working_dir="."/>
- <Option object_output=".objs"/>
- <Option deps_output=".deps"/>
- <Option type="0"/>
- <Option compiler="0"/>
- <Option projectResourceIncludeDirsRelation="0"/>
+ <Option output="bin/tmw" prefix_auto="0" extension_auto="1" />
+ <Option working_dir="bin" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Option use_console_runner="0" />
+ <Option projectResourceIncludeDirsRelation="0" />
<Compiler>
- <Add option="-Wall"/>
- <Add option="-DUSE_OPENGL"/>
- <Add option="-DNOGDI"/>
- <Add option="-DENABLE_NLS"/>
- <Add option="-DLOCALEDIR=\&quot;locale\&quot;"/>
+ <Add option="-Wall" />
+ <Add option="-g" />
+ <Add option="`sdl-config --cflags`" />
+ <Add option="-DUSE_OPENGL" />
</Compiler>
<Linker>
- <Add library="enet"/>
- <Add library="guichan"/>
- <Add library="guichan_sdl"/>
- <Add library="ws2_32"/>
- <Add library="SDL_image"/>
- <Add library="SDL_mixer"/>
- <Add library="mingw32"/>
- <Add library="SDLmain"/>
- <Add library="SDL.dll"/>
- <Add library="xml2.dll"/>
- <Add library="opengl32"/>
- <Add library="png12.dll"/>
- <Add library="z.dll"/>
- <Add library="physfs"/>
- <Add library="curl.dll"/>
- <Add library="winmm"/>
- <Add library="intl.dll"/>
- <Add library="SDL_ttf"/>
- <Add library="intl"/>
+ <Add option="`sdl-config --libs`" />
+ <Add library="enet" />
+ <Add library="guichan" />
+ <Add library="guichan_sdl" />
+ <Add library="SDL_image" />
+ <Add library="SDL_mixer" />
+ <Add library="GL" />
+ <Add library="physfs" />
+ <Add library="SDL_ttf" />
+ <Add library="xml2" />
+ <Add library="png" />
+ <Add library="curl" />
</Linker>
</Target>
</Build>
- <Unit filename="src\animatedsprite.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\animatedsprite.h">
- <Option compilerVar="CPP"/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\animationparticle.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\animationparticle.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\being.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\being.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\beingmanager.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\beingmanager.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\channel.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\channel.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\channelmanager.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\channelmanager.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\configlistener.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\configuration.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\configuration.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\defines.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\engine.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\engine.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\equipment.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\equipment.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\floor_item.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\floor_item.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\flooritemmanager.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\flooritemmanager.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\game.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\game.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\graphics.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\graphics.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\box.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\box.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\browserbox.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\browserbox.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\button.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\button.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\buy.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\buy.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\buysell.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\buysell.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\char_select.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\char_select.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\chat.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\chat.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\chatinput.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\chatinput.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\checkbox.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\checkbox.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\confirm_dialog.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\confirm_dialog.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\connection.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\connection.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\debugwindow.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\debugwindow.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\equipmentwindow.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\equipmentwindow.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\focushandler.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\focushandler.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\gccontainer.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\gccontainer.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\gui.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\gui.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\hbox.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\hbox.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\help.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\help.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\inttextbox.cpp">
- <Option compilerVar="CPP"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\inttextbox.h">
- <Option compilerVar=""/>
- <Option compile="0"/>
- <Option link="0"/>
- <Option target="default"/>
- </Unit>
- <Unit filename="src\gui\inventorywindow.cpp">
- <Option compilerVar="CPP"/>
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+ <Unit filename="src/net/messagein.cpp" />
+ <Unit filename="src/net/messagein.h" />
+ <Unit filename="src/net/messageout.cpp" />
+ <Unit filename="src/net/messageout.h" />
+ <Unit filename="src/net/network.cpp" />
+ <Unit filename="src/net/network.h" />
+ <Unit filename="src/net/npchandler.cpp" />
+ <Unit filename="src/net/npchandler.h" />
+ <Unit filename="src/net/playerhandler.cpp" />
+ <Unit filename="src/net/playerhandler.h" />
+ <Unit filename="src/net/protocol.h" />
+ <Unit filename="src/net/tradehandler.cpp" />
+ <Unit filename="src/net/tradehandler.h" />
+ <Unit filename="src/npc.cpp" />
+ <Unit filename="src/npc.h" />
+ <Unit filename="src/openglgraphics.cpp" />
+ <Unit filename="src/openglgraphics.h" />
+ <Unit filename="src/particle.cpp" />
+ <Unit filename="src/particle.h" />
+ <Unit filename="src/particleemitter.cpp" />
+ <Unit filename="src/particleemitter.h" />
+ <Unit filename="src/player.cpp" />
+ <Unit filename="src/player.h" />
+ <Unit filename="src/properties.h" />
+ <Unit filename="src/resources/action.cpp" />
+ <Unit filename="src/resources/action.h" />
+ <Unit filename="src/resources/ambientoverlay.cpp" />
+ <Unit filename="src/resources/ambientoverlay.h" />
+ <Unit filename="src/resources/animation.cpp" />
+ <Unit filename="src/resources/animation.h" />
+ <Unit filename="src/resources/dye.cpp" />
+ <Unit filename="src/resources/dye.h" />
+ <Unit filename="src/resources/image.cpp" />
+ <Unit filename="src/resources/image.h" />
+ <Unit filename="src/resources/imageloader.cpp" />
+ <Unit filename="src/resources/imageloader.h" />
+ <Unit filename="src/resources/imageset.cpp" />
+ <Unit filename="src/resources/imageset.h" />
+ <Unit filename="src/resources/imagewriter.cpp" />
+ <Unit filename="src/resources/imagewriter.h" />
+ <Unit filename="src/resources/itemdb.cpp" />
+ <Unit filename="src/resources/itemdb.h" />
+ <Unit filename="src/resources/iteminfo.cpp" />
+ <Unit filename="src/resources/iteminfo.h" />
+ <Unit filename="src/resources/mapreader.cpp" />
+ <Unit filename="src/resources/mapreader.h" />
+ <Unit filename="src/resources/monsterdb.cpp" />
+ <Unit filename="src/resources/monsterdb.h" />
+ <Unit filename="src/resources/monsterinfo.cpp" />
+ <Unit filename="src/resources/monsterinfo.h" />
+ <Unit filename="src/resources/music.cpp" />
+ <Unit filename="src/resources/music.h" />
+ <Unit filename="src/resources/resource.cpp" />
+ <Unit filename="src/resources/resource.h" />
+ <Unit filename="src/resources/resourcemanager.cpp" />
+ <Unit filename="src/resources/resourcemanager.h" />
+ <Unit filename="src/resources/soundeffect.cpp" />
+ <Unit filename="src/resources/soundeffect.h" />
+ <Unit filename="src/resources/spritedef.cpp" />
+ <Unit filename="src/resources/spritedef.h" />
+ <Unit filename="src/serverinfo.h" />
+ <Unit filename="src/shopitem.cpp" />
+ <Unit filename="src/shopitem.h" />
+ <Unit filename="src/simpleanimation.cpp" />
+ <Unit filename="src/simpleanimation.h" />
+ <Unit filename="src/sound.cpp" />
+ <Unit filename="src/sound.h" />
+ <Unit filename="src/sprite.h" />
+ <Unit filename="src/textparticle.cpp" />
+ <Unit filename="src/textparticle.h" />
+ <Unit filename="src/tileset.h" />
+ <Unit filename="src/tmw.rc">
+ <Option compilerVar="WINDRES" />
+ </Unit>
+ <Unit filename="src/utils/base64.cpp" />
+ <Unit filename="src/utils/base64.h" />
+ <Unit filename="src/utils/dtor.h" />
+ <Unit filename="src/utils/gettext.h" />
+ <Unit filename="src/utils/strprintf.cpp" />
+ <Unit filename="src/utils/strprintf.h" />
+ <Unit filename="src/utils/tostring.h" />
+ <Unit filename="src/utils/xml.cpp" />
+ <Unit filename="src/utils/xml.h" />
+ <Unit filename="src/winver.h" />
+ <Extensions>
+ <code_completion />
+ <debugger />
+ </Extensions>
</Project>
</CodeBlocks_project_file>