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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-07 15:18:19 +0100 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-12-07 15:18:19 +0100 |
commit | e85660c9f01a9732dc2af422fedfb11c3543894b (patch) | |
tree | dd95233818c37d23e87b615e606c78235fb13f46 /src | |
parent | c56bc78b5f5676784265dff8ed5334884e8dcc39 (diff) | |
download | mana-e85660c9f01a9732dc2af422fedfb11c3543894b.tar.gz mana-e85660c9f01a9732dc2af422fedfb11c3543894b.tar.bz2 mana-e85660c9f01a9732dc2af422fedfb11c3543894b.tar.xz mana-e85660c9f01a9732dc2af422fedfb11c3543894b.zip |
Made minimap visible by default
Also remember its visibility state.
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game.cpp b/src/game.cpp index 9fa0129e..1d26c14b 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -219,6 +219,8 @@ void createGuiWindows(Network *network) true)); buyDialog->setVisible(false); sellDialog->setVisible(false); + minimap->setVisible((bool) config.getValue( + minimap->getWindowName() + "Visible", true)); tradeWindow->setVisible(false); menuWindow->setVisible((bool) config.getValue( menuWindow->getWindowName() + "Visible", true)); |