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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-01-05 15:39:43 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-01-05 15:39:43 +0000 |
commit | b1acd70f999fcd981512829cf6100ad9d358d0e6 (patch) | |
tree | 612280d20fce53c15160e1765e4202d4f19c5337 /src | |
parent | 9978e58ee7d9a15814b939fa8dd42254e16702b2 (diff) | |
download | mana-b1acd70f999fcd981512829cf6100ad9d358d0e6.tar.gz mana-b1acd70f999fcd981512829cf6100ad9d358d0e6.tar.bz2 mana-b1acd70f999fcd981512829cf6100ad9d358d0e6.tar.xz mana-b1acd70f999fcd981512829cf6100ad9d358d0e6.zip |
- Fixing DevCpp project file again
- Started being structure conversion
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 31 | ||||
-rw-r--r-- | src/being.h | 25 |
2 files changed, 56 insertions, 0 deletions
diff --git a/src/being.cpp b/src/being.cpp index 65eb707e..66d7cea0 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -147,3 +147,34 @@ void empty_path(NODE *node) { node->path = NULL; } } + +// Beings restructuration + +Being::Being() { + id = 0; job = 0; + action = 0; frame = 0; + path = NULL; speech = NULL; speech_time = 0; + tick_time = 0; speed = 150; + emotion = 0; emotion_time = 0; + text_x = 0; text_y = 0; + hair_style = 1; hair_color = 1; + weapon = 0; + x = 0; y = 0; direction = 0; + speech_color = makecol(0, 0, 0); +} + +Being::~Being() { + if(path) { + PATH_NODE *temp = path; + PATH_NODE *next; + while (temp) { + next = temp->next; + delete temp; + temp = next; + } + path = NULL; + } + if(speech) { + free(speech); + } +}
\ No newline at end of file diff --git a/src/being.h b/src/being.h index 17572951..cc7b3973 100644 --- a/src/being.h +++ b/src/being.h @@ -42,6 +42,31 @@ struct PATH_NODE { PATH_NODE *next; }; +class Being { + public: + unsigned int id; + unsigned short job; + unsigned short x, y; + unsigned char direction; + unsigned char type; + unsigned char action; + unsigned char frame; + PATH_NODE *path; + char *speech; + unsigned char speech_time; + int speech_color; + unsigned short tick_time; + unsigned short speed; + unsigned char emotion; + unsigned char emotion_time; + unsigned int text_x, text_y; // temp solution to fix speech position + unsigned short hair_style, hair_color; + unsigned short weapon; + + Being(); + Being::~Being(); +}; + struct NODE { /** * Constructor. |