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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2025-02-12 17:47:01 +0100 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2025-02-13 10:18:06 +0100 |
commit | 787a8f1e72a7640eb4c356e692fe763ac185f159 (patch) | |
tree | d034dfd90d92b920f96157c75b8d7f078843e434 /src/utils/xml.cpp | |
parent | f215d88305b914b6f8afdf4b360b116054589211 (diff) | |
download | mana-787a8f1e72a7640eb4c356e692fe763ac185f159.tar.gz mana-787a8f1e72a7640eb4c356e692fe763ac185f159.tar.bz2 mana-787a8f1e72a7640eb4c356e692fe763ac185f159.tar.xz mana-787a8f1e72a7640eb4c356e692fe763ac185f159.zip |
Support changing being base type
The GM command @class (alias @charclass) can be used by GMs to change
their character class (also referred to as job, race, base or species).
Changes of the class are now supported, even supporting switching
between appearing as player, monster or NPC.
Part of https://git.themanaworld.org/mana/mana/-/issues/92
Diffstat (limited to 'src/utils/xml.cpp')
0 files changed, 0 insertions, 0 deletions