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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-04-09 11:39:12 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-04-25 14:05:30 +0000
commitcf6e213f060866ac5da46d4c516365b3cbedc7b3 (patch)
treec46f56caf305a9b166183c4f66a76e03d1d990d7 /src/utils/stringutils.cpp
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GUI: Added support for defining named icons to the theme
Now we can define icon names for each equipment box and then look up the icon image through the theme, enabling some shared control over equipment slot icons between the game data and GUI theme. The icon for an equipment slot is also no longer rendered when the slot has an item in it. Removed the needless storing of equipment box positions and images in the EquipmentWindow, because this information is readily available from the InventoryHandler and the images are already loaded by the Theme.
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