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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-11 20:05:44 +0200
commitabde0f51b3062c158fb52e9dfff23d21d3be03d1 (patch)
tree4af561ea9e8cd3f7f981cce9817cf57f3e353787 /src/statuseffect.cpp
parent93e1a2a9e5f379945a6efb24598319b605be1dfa (diff)
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Made the different hard-coded paths and files be now taken from the
data/paths.xml configuration file. Also added default gui theme path in branding and default wallpaper path and file searched respectively in the branding and paths.xml files. Hard-coded values are still used as fallbacks. Resolves: Manasource Mantis #148. Reviewed-by: jaxad0127.
Diffstat (limited to 'src/statuseffect.cpp')
-rw-r--r--src/statuseffect.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
index 6ab0b8fa..1f913f4a 100644
--- a/src/statuseffect.cpp
+++ b/src/statuseffect.cpp
@@ -28,6 +28,8 @@
#include "utils/xml.h"
+#include "configuration.h"
+
#include <map>
#define STATUS_EFFECTS_FILE "status-effects.xml"
@@ -68,7 +70,7 @@ AnimatedSprite *StatusEffect::getIcon()
else
{
AnimatedSprite *sprite = AnimatedSprite::load(
- "graphics/sprites/" + mIcon);
+ paths.getValue("sprites", "graphics/sprites/") + mIcon);
if (false && sprite)
{
sprite->play(ACTION_DEFAULT);
@@ -123,8 +125,7 @@ void StatusEffect::load()
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "status-effects"))
{
- logger->log("Error loading status effects file: "
- STATUS_EFFECTS_FILE);
+ logger->log("Error loading status effects file: " STATUS_EFFECTS_FILE);
return;
}