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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-28 19:57:31 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2010-07-28 19:57:31 +0200
commit2b1c0dcf269d617de1f6c203df547166661f089e (patch)
tree5d247d694f28ddbeb6e2da26b9db02eeab5c7480 /src/statuseffect.cpp
parent44d8856c777790449df46e3b5348a6a7433a75d8 (diff)
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Centralized configuration default values using the VariableData system.
Please note that I didn't turned all the getValue() call into new ones, simply because I have to have config object initiated which is not forcefully the case the branding file. Resolves: Manasource Mantis #170.
Diffstat (limited to 'src/statuseffect.cpp')
-rw-r--r--src/statuseffect.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/statuseffect.cpp b/src/statuseffect.cpp
index 1f913f4a..ed0edd78 100644
--- a/src/statuseffect.cpp
+++ b/src/statuseffect.cpp
@@ -70,7 +70,7 @@ AnimatedSprite *StatusEffect::getIcon()
else
{
AnimatedSprite *sprite = AnimatedSprite::load(
- paths.getValue("sprites", "graphics/sprites/") + mIcon);
+ paths.getStringValue("sprites") + mIcon);
if (false && sprite)
{
sprite->play(ACTION_DEFAULT);