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authorJared Adams <jaxad0127@gmail.com>2010-08-02 23:54:57 -0600
committerJared Adams <jaxad0127@gmail.com>2010-08-03 16:42:17 -0600
commit7773f04b4beb1a24214fe1a367b645a689d2c852 (patch)
tree6711fc8402944eddaf78d46101f0d07687bb7356 /src/resources/userpalette.h
parent94f91a5fd9f3f609e93224fe71d2a3bcce1c0866 (diff)
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Move Theme and UserPalette to the resources folder
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/resources/userpalette.h')
-rw-r--r--src/resources/userpalette.h207
1 files changed, 207 insertions, 0 deletions
diff --git a/src/resources/userpalette.h b/src/resources/userpalette.h
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+/*
+ * Configurable text colors
+ * Copyright (C) 2008 Douglas Boffey <dougaboffey@netscape.net>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef USER_PALETTE_H
+#define USER_PALETTE_H
+
+#include "gui/palette.h"
+
+#include <guichan/listmodel.hpp>
+
+/**
+ * Class controlling the game's color palette.
+ */
+class UserPalette : public Palette, public gcn::ListModel
+{
+ public:
+ /** List of all colors that are configurable. */
+ enum {
+ BEING,
+ PC,
+ SELF,
+ GM,
+ NPC,
+ MONSTER,
+ PARTY,
+ GUILD,
+ PARTICLE,
+ EXP_INFO,
+ PICKUP_INFO,
+ HIT_PLAYER_MONSTER,
+ HIT_MONSTER_PLAYER,
+ HIT_CRITICAL,
+ MISS,
+ USER_COLOR_LAST
+ };
+
+ /**
+ * Constructor
+ */
+ UserPalette();
+
+ /**
+ * Destructor
+ */
+ ~UserPalette();
+
+ /**
+ * Gets the committed color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested committed color
+ */
+ inline const gcn::Color &getCommittedColor(int type)
+ {
+ return mColors[type].committedColor;
+ }
+
+ /**
+ * Gets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ *
+ * @return the requested test color
+ */
+ inline const gcn::Color &getTestColor(int type)
+ {
+ return mColors[type].testColor;
+ }
+
+ /**
+ * Sets the test color associated with the specified type.
+ *
+ * @param type the color type requested
+ * @param color the color that should be tested
+ */
+ inline void setTestColor(int type, gcn::Color color)
+ {
+ mColors[type].testColor = color;
+ }
+
+ /**
+ * Sets the color for the specified type.
+ *
+ * @param type color to be set
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColor(int type, int r, int g, int b);
+
+ /**
+ * Sets the gradient type for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradient(int type, Palette::GradientType grad);
+
+ /**
+ * Sets the gradient delay for the specified color.
+ *
+ * @param grad gradient type to set
+ */
+ void setGradientDelay(int type, int delay)
+ { mColors[type].delay = delay; }
+
+ /**
+ * Returns the number of colors known.
+ *
+ * @return the number of colors known
+ */
+ inline int getNumberOfElements() { return mColors.size(); }
+
+ /**
+ * Returns the name of the ith color.
+ *
+ * @param i index of color interested in
+ *
+ * @return the name of the color
+ */
+ std::string getElementAt(int i);
+
+ /**
+ * Commit the colors
+ */
+ inline void commit()
+ {
+ commit(false);
+ }
+
+ /**
+ * Rollback the colors
+ */
+ void rollback();
+
+ /**
+ * Gets the ColorType used by the color for the element at index i in
+ * the current color model.
+ *
+ * @param i the index of the color
+ *
+ * @return the color type of the color with the given index
+ */
+ int getColorTypeAt(int i);
+
+ private:
+ /**
+ * Define a color replacement.
+ *
+ * @param i the index of the color to replace
+ * @param r red component
+ * @param g green component
+ * @param b blue component
+ */
+ void setColorAt(int i, int r, int g, int b);
+
+ /**
+ * Commit the colors. Commit the non-static color values, if
+ * commitNonStatic is true. Only needed in the constructor.
+ */
+ void commit(bool commitNonStatic);
+
+ /**
+ * Prefixes the given string with "Color", lowercases all letters but
+ * the first and all following a '_'. All '_'s will be removed.
+ *
+ * E.g.: HIT_PLAYER_MONSTER -> HitPlayerMonster
+ *
+ * @param typeName string to transform
+ *
+ * @return the transformed string
+ */
+ static std::string getConfigName(const std::string &typeName);
+
+ /**
+ * Initialise color
+ *
+ * @param c character that needs initialising
+ * @param rgb default color if not found in config
+ * @param text identifier of color
+ */
+ void addColor(int type, int rgb, GradientType grad,
+ const std::string &text, int delay = GRADIENT_DELAY);
+};
+
+extern UserPalette *userPalette;
+
+#endif // USER_PALETTE_H