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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:09:41 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-02-02 22:10:21 +0100
commite8ec55df9173c588a774f50e71cfd2be77271166 (patch)
treef6d2b9611ae02850f9ab47e28499e0495cafe8bf /src/resources/settingsmanager.cpp
parent83df149da22fe69787b4b543022e8a1c18555643 (diff)
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Restored support for setting monster ID offset on monsters tag
Apparently this was supported before, but support for that was lost in bd1fdd87eed48ba3ffcc413936d6a6a60a429a97. Fixes #46
Diffstat (limited to 'src/resources/settingsmanager.cpp')
-rw-r--r--src/resources/settingsmanager.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/resources/settingsmanager.cpp b/src/resources/settingsmanager.cpp
index b307d565..f4a40577 100644
--- a/src/resources/settingsmanager.cpp
+++ b/src/resources/settingsmanager.cpp
@@ -121,6 +121,14 @@ namespace SettingsManager
return false;
}
+ if (xmlStrEqual(node->name, BAD_CAST "monsters"))
+ {
+ if (XML::hasProperty(node, "offset"))
+ {
+ MonsterDB::setMonsterIdOffset(XML::getProperty(node, "offset", 0));
+ }
+ }
+
// go through every node
for_each_xml_child_node(childNode, node)
{