summaryrefslogtreecommitdiff
path: root/src/resources/resourcemanager.h
diff options
context:
space:
mode:
authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-08 20:58:10 +0100
committerIra Rice <irarice@gmail.com>2008-12-08 13:48:10 -0700
commit48c3263aa2540cd895b72edb0337e0717e136e3a (patch)
treef5b93df0b4bf209e73876161c30ef5fe4a00ff3b /src/resources/resourcemanager.h
parent81cdc7b2d880f44df6e0a6de74183f36c53836a0 (diff)
downloadmana-48c3263aa2540cd895b72edb0337e0717e136e3a.tar.gz
mana-48c3263aa2540cd895b72edb0337e0717e136e3a.tar.bz2
mana-48c3263aa2540cd895b72edb0337e0717e136e3a.tar.xz
mana-48c3263aa2540cd895b72edb0337e0717e136e3a.zip
Code reformatting
I wish I had never fallen for this weird style, and I hope removing it will prevent others from introducing new code like this. :-)
Diffstat (limited to 'src/resources/resourcemanager.h')
-rw-r--r--src/resources/resourcemanager.h54
1 files changed, 19 insertions, 35 deletions
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
index c814d752..95519da3 100644
--- a/src/resources/resourcemanager.h
+++ b/src/resources/resourcemanager.h
@@ -64,8 +64,7 @@ class ResourceManager
* @param path The path of the directory to be added.
* @return <code>true</code> on success, <code>false</code> otherwise.
*/
- bool
- setWriteDir(const std::string &path);
+ bool setWriteDir(const std::string &path);
/**
* Adds a directory or archive to the search path. If append is true
@@ -74,35 +73,30 @@ class ResourceManager
*
* @return <code>true</code> on success, <code>false</code> otherwise.
*/
- bool
- addToSearchPath(const std::string &path, bool append);
+ bool addToSearchPath(const std::string &path, bool append);
/**
* Searches for zip files and adds them to the search path.
*/
- void
- searchAndAddArchives(const std::string &path,
- const std::string &ext,
- bool append);
+ void searchAndAddArchives(const std::string &path,
+ const std::string &ext,
+ bool append);
/**
* Creates a directory in the write path
*/
- bool
- mkdir(const std::string &path);
+ bool mkdir(const std::string &path);
/**
* Checks whether the given file or directory exists in the search path
*/
- bool
- exists(const std::string &path);
+ bool exists(const std::string &path);
/**
* Checks whether the given path is a directory.
*/
- bool
- isDirectory(const std::string &path);
-
+ bool isDirectory(const std::string &path);
+
/**
* Returns the real path to a file
*
@@ -136,29 +130,25 @@ class ResourceManager
* Convenience wrapper around ResourceManager::get for loading
* images.
*/
- Image*
- getImage(const std::string &idPath);
+ Image *getImage(const std::string &idPath);
/**
* Convenience wrapper around ResourceManager::get for loading
* songs.
*/
- Music*
- getMusic(const std::string &idPath);
+ Music *getMusic(const std::string &idPath);
/**
* Convenience wrapper around ResourceManager::get for loading
* samples.
*/
- SoundEffect*
- getSoundEffect(const std::string &idPath);
+ SoundEffect *getSoundEffect(const std::string &idPath);
/**
* Creates a image set based on the image referenced by the given
* path and the supplied sprite sizes
*/
- ImageSet*
- getImageSet(const std::string &imagePath, int w, int h);
+ ImageSet *getImageSet(const std::string &imagePath, int w, int h);
/**
* Creates a sprite definition based on a given path and the supplied
@@ -181,41 +171,35 @@ class ResourceManager
* @return An allocated byte array containing the data that was loaded,
* or <code>NULL</code> on fail.
*/
- void*
- loadFile(const std::string &fileName, int &fileSize);
+ void *loadFile(const std::string &fileName, int &fileSize);
/**
* Retrieves the contents of a text file.
*/
- std::vector<std::string>
- loadTextFile(const std::string &fileName);
+ std::vector<std::string> loadTextFile(const std::string &fileName);
/**
* Loads the given filename as an SDL surface. The returned surface is
* expected to be freed by the caller using SDL_FreeSurface.
*/
- SDL_Surface*
- loadSDLSurface(const std::string& filename);
+ SDL_Surface *loadSDLSurface(const std::string& filename);
/**
* Returns an instance of the class, creating one if it does not
* already exist.
*/
- static ResourceManager*
- getInstance();
+ static ResourceManager *getInstance();
/**
* Deletes the class instance if it exists.
*/
- static void
- deleteInstance();
+ static void deleteInstance();
private:
/**
* Deletes the resource after logging a cleanup message.
*/
- static void
- cleanUp(Resource *resource);
+ static void cleanUp(Resource *resource);
void cleanOrphans();