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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-06-21 18:41:45 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-06-21 18:41:45 +0000
commitc2a830c71ef0e271e48ef57a80ee5b00a977a4de (patch)
tree9c8f13688ddbf159a34640ad4cf4fdda3eb20ecf /src/resources/image.h
parentc392a1aa234b304b634c4ace6375ad96397a30b9 (diff)
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Image loader now automatically determines whether to use masked drawing or
an alpha layer.
Diffstat (limited to 'src/resources/image.h')
-rw-r--r--src/resources/image.h9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/resources/image.h b/src/resources/image.h
index ebc2c971..14aa4550 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -31,10 +31,6 @@
#endif
#include <string>
-// This flag causes image alpha channel to be preserved, otherwise masking is
-// used.
-#define IMG_ALPHA 1
-
// Forward declarations
class SubImage;
@@ -56,14 +52,11 @@ class Image : public Resource
*
* @param buffer The memory buffer containing the image data.
* @param bufferSize The size of the memory buffer in bytes.
- * @param flags These flags allow controlling the way the image is
- * loaded. Currently only IMG_ALPHA is supported, which
- * causes alpha layer to be preserved.
*
* @return <code>NULL</code> if the an error occurred, a valid pointer
* otherwise.
*/
- static Image *load(void* buffer, unsigned int bufferSize, int flags);
+ static Image *load(void* buffer, unsigned int bufferSize);
/**
* Frees the resources created by SDL.