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author | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-01 17:59:04 +0200 |
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committer | Thorbjørn Lindeijer <bjorn@lindeijer.nl> | 2024-10-08 21:01:45 +0200 |
commit | 59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb (patch) | |
tree | 536f6b80e359922172e671fbbbeb2b7bc5d3f165 /src/resources/ambientlayer.cpp | |
parent | e115390f18734d9e3e0e2fc5e1ed05f44c9fdb60 (diff) | |
download | mana-59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb.tar.gz mana-59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb.tar.bz2 mana-59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb.tar.xz mana-59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb.zip |
Added convenient and efficient Timer class
The Timer is efficient because it does not depend on incrementing a
counter to keep track of time, nor does it call SDL_GetTicks every time
its state is checked (this happens once per frame instead).
Along with global functions Time::absoluteTimeMs() and
Time::deltaTimeMs(), this replaces previous globals tick_time, cur_time
and get_elapsed_time().
For now, there is still a fixed 100 times per second logic call rate,
but the new Time::deltaTimeMs() function should allow getting rid of
this.
Diffstat (limited to 'src/resources/ambientlayer.cpp')
-rw-r--r-- | src/resources/ambientlayer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp index b292070b..a238afcc 100644 --- a/src/resources/ambientlayer.cpp +++ b/src/resources/ambientlayer.cpp @@ -34,8 +34,8 @@ AmbientLayer::~AmbientLayer() = default; void AmbientLayer::update(int timePassed, float dx, float dy) { // Self scrolling of the overlay - mPosX -= mSpeedX * timePassed / 10; - mPosY -= mSpeedY * timePassed / 10; + mPosX -= mSpeedX * timePassed; + mPosY -= mSpeedY * timePassed; // Parallax scrolling mPosX += dx * mParallax; |