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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-10-01 17:59:04 +0200
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-10-08 21:01:45 +0200
commit59a7d5c58f8b3af21b3e19d4e78f5653bf011bfb (patch)
tree536f6b80e359922172e671fbbbeb2b7bc5d3f165 /src/resources/ambientlayer.cpp
parente115390f18734d9e3e0e2fc5e1ed05f44c9fdb60 (diff)
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Added convenient and efficient Timer class
The Timer is efficient because it does not depend on incrementing a counter to keep track of time, nor does it call SDL_GetTicks every time its state is checked (this happens once per frame instead). Along with global functions Time::absoluteTimeMs() and Time::deltaTimeMs(), this replaces previous globals tick_time, cur_time and get_elapsed_time(). For now, there is still a fixed 100 times per second logic call rate, but the new Time::deltaTimeMs() function should allow getting rid of this.
Diffstat (limited to 'src/resources/ambientlayer.cpp')
-rw-r--r--src/resources/ambientlayer.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/resources/ambientlayer.cpp b/src/resources/ambientlayer.cpp
index b292070b..a238afcc 100644
--- a/src/resources/ambientlayer.cpp
+++ b/src/resources/ambientlayer.cpp
@@ -34,8 +34,8 @@ AmbientLayer::~AmbientLayer() = default;
void AmbientLayer::update(int timePassed, float dx, float dy)
{
// Self scrolling of the overlay
- mPosX -= mSpeedX * timePassed / 10;
- mPosY -= mSpeedY * timePassed / 10;
+ mPosX -= mSpeedX * timePassed;
+ mPosY -= mSpeedY * timePassed;
// Parallax scrolling
mPosX += dx * mParallax;