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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-10-09 19:42:13 +0000 |
commit | 3fe1772b1e00344365e3cf8204225be19925b9e5 (patch) | |
tree | 0f66dddac8e14787096c01368611efa53f453134 /src/player.cpp | |
parent | 8cc0423b0c0aaa5dd9e91f673a691e5e634988c1 (diff) | |
download | mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.gz mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.bz2 mana-3fe1772b1e00344365e3cf8204225be19925b9e5.tar.xz mana-3fe1772b1e00344365e3cf8204225be19925b9e5.zip |
Merged the movement branch into trunk
I consider this the only way forward. In my tests this code isn't actually
doing worse than what was there before. Of course some cases are a bit broken,
and I'm open to any kind of feedback so that we can fix those issues.
Diffstat (limited to 'src/player.cpp')
-rw-r--r-- | src/player.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/player.cpp b/src/player.cpp index 49f0221d..97c60789 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -46,7 +46,6 @@ Player::Player(int id, int job, Map *map): Player::~Player() { - if (mMap) mMap->freeTile(mX / 32, mY / 32, getBlockType()); } Being::Type @@ -55,15 +54,15 @@ Player::getType() const return PLAYER; } -void -Player::drawName(Graphics *graphics, int offsetX, int offsetY) +void Player::drawName(Graphics *graphics, int offsetX, int offsetY) { - int px = mPx + offsetX; - int py = mPy + offsetY; + const Vector &pos = getPosition(); + const int px = (int) pos.x + offsetX; + const int py = (int) pos.y + offsetY; graphics->setFont(speechFont); graphics->setColor(gcn::Color(255, 255, 255)); - graphics->drawText(mName, px + 15, py + 30, gcn::Graphics::CENTER); + graphics->drawText(mName, px, py, gcn::Graphics::CENTER); } void Player::setGender(Gender gender) |