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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-09-20 13:24:20 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-09-20 13:24:20 +0000 |
commit | a84133850af6d348c0c4e252b26618148702153b (patch) | |
tree | f4b8d7c9bbdeecd9c1976bdc3d3806909a25cd28 /src/particleemitter.h | |
parent | 1afcf2608c0a466d2df21faea1530955cc8061fc (diff) | |
download | mana-a84133850af6d348c0c4e252b26618148702153b.tar.gz mana-a84133850af6d348c0c4e252b26618148702153b.tar.bz2 mana-a84133850af6d348c0c4e252b26618148702153b.tar.xz mana-a84133850af6d348c0c4e252b26618148702153b.zip |
Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style
to native for some files that were still missing this property. This is
a feeble attempt to reduce the amount of conflicts for future merges.
Diffstat (limited to 'src/particleemitter.h')
-rw-r--r-- | src/particleemitter.h | 240 |
1 files changed, 120 insertions, 120 deletions
diff --git a/src/particleemitter.h b/src/particleemitter.h index ca6d8622..37d067a6 100644 --- a/src/particleemitter.h +++ b/src/particleemitter.h @@ -1,120 +1,120 @@ -/*
- * The Mana World
- * Copyright 2006 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * $Id$
- */
-
-#ifndef _PARTICLEEMITTER_H
-#define _PARTICLEEMITTER_H
-
-#include <list>
-
-#include "utils/xml.h"
-#include "utils/minmax.h"
-
-#include "resources/animation.h"
-
-class Image;
-class Map;
-class Particle;
-
-/**
- * Every Particle can have one or more particle emitters that create new
- * particles when they are updated
- */
-class ParticleEmitter
-{
- public:
- /**
- * Constructor.
- */
- ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map);
-
- /**
- * Destructor.
- */
- ~ParticleEmitter();
-
- /**
- * Spawns new particles
- * @return: a list of created particles
- */
- std::list<Particle *> createParticles();
-
- /**
- * Sets the target of the particles that are created
- */
- void
- setTarget(Particle *target)
- { mParticleTarget = target; };
-
- private:
- template <typename T> MinMax<T> readMinMax(xmlNodePtr propertyNode, T def);
-
- /**
- * initial position of particles:
- */
- MinMax<float> mParticlePosX, mParticlePosY, mParticlePosZ;
-
- /**
- * initial vector of particles:
- */
- MinMax<float> mParticleAngleHorizontal, mParticleAngleVertical;
-
- /**
- * Initial velocity of particles
- */
- MinMax<float> mParticlePower;
-
- /*
- * Vector changing of particles:
- */
- MinMax<float> mParticleGravity;
- MinMax<int> mParticleRandomnes;
- MinMax<float> mParticleBounce;
-
- /*
- * Properties of targeting particles:
- */
- Particle *mParticleTarget;
- MinMax<float> mParticleAcceleration;
- MinMax<float> mParticleDieDistance;
- MinMax<float> mParticleMomentum;
-
- /*
- * Behavior over time of the particles:
- */
- MinMax<int> mParticleLifetime;
- MinMax<int> mParticleFadeOut;
- MinMax<int> mParticleFadeIn;
-
- Map *mMap; /**< Map the particles are spawned on */
-
- MinMax<int> mOutput; /**< Number of particles spawned per update */
-
- Image *mParticleImage; /**< Particle image, if used */
-
- /** Filename of particle animation file */
- Animation mParticleAnimation;
-
- /** List of emitters the spawned particles are equipped with */
- std::list<ParticleEmitter> mParticleChildEmitters;
-};
-#endif
+/* + * The Mana World + * Copyright 2006 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#ifndef _PARTICLEEMITTER_H +#define _PARTICLEEMITTER_H + +#include <list> + +#include "utils/xml.h" +#include "utils/minmax.h" + +#include "resources/animation.h" + +class Image; +class Map; +class Particle; + +/** + * Every Particle can have one or more particle emitters that create new + * particles when they are updated + */ +class ParticleEmitter +{ + public: + /** + * Constructor. + */ + ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map); + + /** + * Destructor. + */ + ~ParticleEmitter(); + + /** + * Spawns new particles + * @return: a list of created particles + */ + std::list<Particle *> createParticles(); + + /** + * Sets the target of the particles that are created + */ + void + setTarget(Particle *target) + { mParticleTarget = target; }; + + private: + template <typename T> MinMax<T> readMinMax(xmlNodePtr propertyNode, T def); + + /** + * initial position of particles: + */ + MinMax<float> mParticlePosX, mParticlePosY, mParticlePosZ; + + /** + * initial vector of particles: + */ + MinMax<float> mParticleAngleHorizontal, mParticleAngleVertical; + + /** + * Initial velocity of particles + */ + MinMax<float> mParticlePower; + + /* + * Vector changing of particles: + */ + MinMax<float> mParticleGravity; + MinMax<int> mParticleRandomnes; + MinMax<float> mParticleBounce; + + /* + * Properties of targeting particles: + */ + Particle *mParticleTarget; + MinMax<float> mParticleAcceleration; + MinMax<float> mParticleDieDistance; + MinMax<float> mParticleMomentum; + + /* + * Behavior over time of the particles: + */ + MinMax<int> mParticleLifetime; + MinMax<int> mParticleFadeOut; + MinMax<int> mParticleFadeIn; + + Map *mMap; /**< Map the particles are spawned on */ + + MinMax<int> mOutput; /**< Number of particles spawned per update */ + + Image *mParticleImage; /**< Particle image, if used */ + + /** Filename of particle animation file */ + Animation mParticleAnimation; + + /** List of emitters the spawned particles are equipped with */ + std::list<ParticleEmitter> mParticleChildEmitters; +}; +#endif |