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authorMajin Sniper <majinsniper@gmx.de>2009-02-20 00:19:52 +0100
committerJared Adams <jaxad0127@gmail.com>2009-02-19 18:27:45 -0700
commit1713f33dbd71b6378c8a4e58452fb16147f320d7 (patch)
tree19edc1a3291b06bf1680394bb1a68986ddca6f0c /src/particle.h
parentfcc8e48e96f017e4d7551ce7e686dd2e2a1bbcb9 (diff)
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Added a pickup notification as particle effect. Also make a ui option to enable/disable this effect (default is off) and another option to disable the pickup notification in the chat log (default is on).
Diffstat (limited to 'src/particle.h')
-rw-r--r--src/particle.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/particle.h b/src/particle.h
index 1baf11f8..b4c80194 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -107,15 +107,17 @@ class Particle : public Sprite
*/
Particle *addTextSplashEffect(const std::string &text,
int colorR, int colorG, int colorB,
- gcn::Font *font, int x, int y);
+ gcn::Font *font, int x, int y,
+ bool outline = false);
/**
* Creates a standalone text particle.
*/
Particle *addTextRiseFadeOutEffect(const std::string &text,
gcn::Font *font,
- int x, int y);
-
+ int x, int y, int colorR = 255,
+ int colorG = 255, int colorB = 255,
+ bool outline = false);
/**
* Adds an emitter to the particle.
*/