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authorJared Adams <jaxad0127@gmail.com>2010-01-19 16:33:07 +0000
committerJared Adams <jaxad0127@gmail.com>2010-01-19 16:33:46 +0000
commit3fb3480ef461c7fa2e1f44142f4d37d80d87e087 (patch)
tree452ae800f9dcfbb4f7e5787aaabf413f8583a274 /src/npc.h
parentb823889f1747bbceb61273f7a7383580c4b034e3 (diff)
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Fix problems when dying with an NPC dialog open
Diffstat (limited to 'src/npc.h')
-rw-r--r--src/npc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/npc.h b/src/npc.h
index 2544a08b..ac5cb374 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -54,7 +54,7 @@ class NPC : public Player
/** We consider NPCs (at least for now) to be one layer-sprites */
virtual int getNumberOfLayers() const
{ return 1; }
-
+
static const bool isTalking();
protected: