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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-03-05 13:20:18 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2025-03-07 22:27:48 +0100
commitad8a68be501d8ffef9fbfceacdc4c13b84a0d74a (patch)
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Introduced spriteOffsetY setting to replace half tile hack
For historical reasons, sprites get a 16 pixel offset by default, which is used to position them correctly on their tile. When pixel-based movement was added, actors are now positioned on the middle of a tile and the built-in offset was removed. Servers that use sprites that do not rely on this offset can now set the spriteOffsetY option to 0.
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