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authorChuck Miller <shadowmil@gmail.com>2010-08-02 00:50:35 -0400
committerChuck Miller <shadowmil@gmail.com>2010-08-02 01:18:33 -0400
commit6a0e5f20c9faf7623a465daa4a8b350d3a52e5e6 (patch)
tree0411f3e481165896c946d5bb5b4542776c8dbefb /src/net
parent9eb236c4dc25e818ee007aa2c9cb36a23111d8d9 (diff)
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Convert most of the remaining chat system to use the event system
Reviewed-by: Jared Adams
Diffstat (limited to 'src/net')
-rw-r--r--src/net/manaserv/chathandler.cpp13
-rw-r--r--src/net/tmwa/chathandler.cpp54
2 files changed, 47 insertions, 20 deletions
diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp
index 40d56bbd..aabe8bb4 100644
--- a/src/net/manaserv/chathandler.cpp
+++ b/src/net/manaserv/chathandler.cpp
@@ -165,7 +165,9 @@ void ChatHandler::handleGameChatMessage(Net::MessageIn &msg)
else
mes = "Unknown : " + chatMsg;
- localChatTab->chatLog(mes, being == player_node ? BY_PLAYER : BY_OTHER);
+ Mana::Event event(being == player_node ? "Player" : "Being");
+ event.setString("message", mes);
+ Mana::EventManager::trigger("Chat", event);
}
void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg)
@@ -225,13 +227,18 @@ void ChatHandler::handlePrivateMessage(Net::MessageIn &msg)
std::string userNick = msg.readString();
std::string chatMsg = msg.readString();
- chatWindow->whisper(userNick, chatMsg);
+ Mana::Event event("Whisper");
+ event.setString("nick", userNick);
+ event.setString("message", chatMsg);
+ Mana::EventManager::trigger("Chat", event);
}
void ChatHandler::handleAnnouncement(Net::MessageIn &msg)
{
std::string chatMsg = msg.readString();
- localChatTab->chatLog(chatMsg, BY_GM);
+ Mana::Event event("Announcement");
+ event.setString("message", chatMsg);
+ Mana::EventManager::trigger("Chat", event);
}
void ChatHandler::handleChatMessage(Net::MessageIn &msg)
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp
index 2b65b515..68c6dece 100644
--- a/src/net/tmwa/chathandler.cpp
+++ b/src/net/tmwa/chathandler.cpp
@@ -28,8 +28,6 @@
#include "localplayer.h"
#include "playerrelations.h"
-#include "gui/widgets/chattab.h"
-
#include "net/messagein.h"
#include "net/messageout.h"
@@ -61,8 +59,6 @@ ChatHandler::ChatHandler()
void ChatHandler::handleMessage(Net::MessageIn &msg)
{
- if (!localChatTab) return;
-
Being *being;
std::string chatMsg;
std::string nick;
@@ -85,14 +81,22 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
// Success (don't need to report)
break;
case 0x01:
- chatWindow->whisper(nick, strprintf(_("Whisper could not "
- "be sent, %s is offline."), nick.c_str()),
- BY_SERVER);
+ {
+ Mana::Event event("WhisperError");
+ event.setString("nick", nick);
+ event.setString("error", strprintf(_("Whisper could "
+ "not be sent, %s is offline."), nick.c_str()));
+ Mana::EventManager::trigger("Chat", event);
+ }
break;
case 0x02:
- chatWindow->whisper(nick, strprintf(_("Whisper could not "
- "be sent, ignored by %s."), nick.c_str()),
- BY_SERVER);
+ {
+ Mana::Event event("WhisperError");
+ event.setString("nick", nick);
+ event.setString("error", strprintf(_("Whisper could "
+ "not be sent, ignored by %s."), nick.c_str()));
+ Mana::EventManager::trigger("Chat", event);
+ }
break;
}
break;
@@ -110,11 +114,16 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
if (nick != "Server")
{
if (player_relations.hasPermission(nick, PlayerRelation::WHISPER))
- chatWindow->whisper(nick, chatMsg);
+ {
+ Mana::Event event("Whisper");
+ event.setString("nick", nick);
+ event.setString("message", chatMsg);
+ Mana::EventManager::trigger("Chat", event);
+ }
}
else
{
- localChatTab->chatLog(chatMsg, BY_SERVER);
+ SERVER_NOTICE(chatMsg)
}
break;
@@ -122,7 +131,8 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
// Received speech from being
case SMSG_BEING_CHAT: {
chatMsgLength = msg.readInt16() - 8;
- being = actorSpriteManager->findBeing(msg.readInt32());
+ int beingId = msg.readInt32();
+ being = actorSpriteManager->findBeing(beingId);
if (!being || chatMsgLength <= 0)
break;
@@ -137,7 +147,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
// We use getIgnorePlayer instead of ignoringPlayer here because ignorePlayer' side
// effects are triggered right below for Being::IGNORE_SPEECH_FLOAT.
if (player_relations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG))
- localChatTab->chatLog(chatMsg, BY_OTHER);
+ {
+ Mana::Event event("Being");
+ event.setString("message", chatMsg);
+ event.setString("nick", sender_name);
+ event.setInt("beingId", beingId);
+ Mana::EventManager::trigger("Chat", event);
+ }
chatMsg.erase(0, pos + 3);
trim(chatMsg);
@@ -159,7 +175,9 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
if (msg.getId() == SMSG_PLAYER_CHAT)
{
- localChatTab->chatLog(chatMsg, BY_PLAYER);
+ Mana::Event event("Player");
+ event.setString("message", chatMsg);
+ Mana::EventManager::trigger("Chat", event);
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
@@ -170,7 +188,9 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
}
else
{
- localChatTab->chatLog(chatMsg, BY_GM);
+ Mana::Event event("Announcement");
+ event.setString("message", chatMsg);
+ Mana::EventManager::trigger("Chat", event);
}
break;
}
@@ -178,7 +198,7 @@ void ChatHandler::handleMessage(Net::MessageIn &msg)
case SMSG_MVP:
// Display MVP player
msg.readInt32(); // id
- localChatTab->chatLog(_("MVP player."), BY_SERVER);
+ SERVER_NOTICE(_("MVP player."))
break;
}
}