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author | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-08 23:19:12 +0200 |
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committer | Stefan Dombrowski <stefan@uni-bonn.de> | 2010-10-08 23:19:12 +0200 |
commit | 574bd5fa1ee45a7452d2e85941fa33f946b63eae (patch) | |
tree | e5cb67987ca716837fd498c5430b836250ca1497 /src/net/tmwa | |
parent | ae7711813b236500c14d85de1c8a668a7beee0c1 (diff) | |
download | mana-574bd5fa1ee45a7452d2e85941fa33f946b63eae.tar.gz mana-574bd5fa1ee45a7452d2e85941fa33f946b63eae.tar.bz2 mana-574bd5fa1ee45a7452d2e85941fa33f946b63eae.tar.xz mana-574bd5fa1ee45a7452d2e85941fa33f946b63eae.zip |
Remove the following system
Removed due to unresolved social issues.
In master it had been already removed by Kage in
commit 89f192b9039f9c000515f0a12f4bb9fb55c4691c.
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 889f8777..2fe962c7 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -115,7 +115,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) Being *srcBeing, *dstBeing; Player *player = 0; int hairStyle, hairColor, flag; - std::string player_followed; switch (msg.getId()) { @@ -280,16 +279,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (!dstBeing) break; - player_followed = player_node->getFollow(); - - if (!player_followed.empty()) - { - if (dstBeing->getName() == player_followed) - { - player_node->setDestination(player_node->getNextDestX(), player_node->getNextDestY()); - } - } - // If this is player's current target, clear it. if (dstBeing == player_node->getTarget()) player_node->stopAttack(); @@ -595,16 +584,6 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) msg.readCoordinatePair(srcX, srcY, dstX, dstY); dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); - - player_followed = player_node->getFollow(); - if (!player_followed.empty()) - { - if (dstBeing->getName() == player_followed) - { - player_node->setNextDest(dstX, dstY); - player_node->setDestination(srcX, srcY); - } - } } else { |