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author | Bertram <bertram@cegetel.net> | 2010-01-27 01:46:58 +0100 |
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committer | Bertram <bertram@cegetel.net> | 2010-01-27 01:46:58 +0100 |
commit | 572ed6a1aa6c847e8764bddf2bb0d687ecf1a405 (patch) | |
tree | f0183d944a3a887b359e2dc2895e87a9c2767e66 /src/net/ea/beinghandler.cpp | |
parent | 692aac3122843c59610684802e25b92cc9f0a33c (diff) | |
download | mana-572ed6a1aa6c847e8764bddf2bb0d687ecf1a405.tar.gz mana-572ed6a1aa6c847e8764bddf2bb0d687ecf1a405.tar.bz2 mana-572ed6a1aa6c847e8764bddf2bb0d687ecf1a405.tar.xz mana-572ed6a1aa6c847e8764bddf2bb0d687ecf1a405.zip |
Added mutators/accessors to being.h and smal cleanups.
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 412b0930..797668a2 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -112,7 +112,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) Player *player; int hairStyle, hairColor, flag; std::string player_followed; - + switch (msg.getId()) { case SMSG_BEING_VISIBLE: @@ -153,8 +153,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (msg.getId() == 0x0078) { dstBeing->clearPath(); - dstBeing->mFrame = 0; - dstBeing->mWalkTime = tick_time; + dstBeing->setFrame(0); + dstBeing->setWalkTime(tick_time); dstBeing->setAction(Being::STAND); } @@ -163,7 +163,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (speed == 0) { speed = 150; } dstBeing->setWalkSpeed(speed); - dstBeing->mJob = job; + dstBeing->setJob(job); hairStyle = msg.readInt16(); weapon = msg.readInt16(); headBottom = msg.readInt16(); @@ -263,9 +263,9 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (!dstBeing) break; - + player_followed = player_node->getFollow(); - + if (!player_followed.empty()) { if (dstBeing->getName() == player_followed) @@ -349,7 +349,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) case 0x02: // Sit if (srcBeing) { - srcBeing->mFrame = 0; + srcBeing->setFrame(0); srcBeing->setAction(Being::SIT); } break; @@ -357,7 +357,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) case 0x03: // Stand up if (srcBeing) { - srcBeing->mFrame = 0; + srcBeing->setFrame(0); srcBeing->setAction(Being::STAND); } break; @@ -386,7 +386,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (player_relations.hasPermission(dstBeing, PlayerRelation::EMOTE)) { // only set emote if one doesnt already exist - if (!dstBeing->mEmotion) + if (!dstBeing->getEmotion()) dstBeing->setEmote(msg.readInt8(), EMOTION_TIME); } @@ -524,7 +524,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) } dstBeing->setWalkSpeed(speed); - dstBeing->mJob = job; + dstBeing->setJob(job); hairStyle = msg.readInt16(); weapon = msg.readInt16(); shield = msg.readInt16(); @@ -567,7 +567,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) msg.readCoordinatePair(srcX, srcY, dstX, dstY); dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); - + player_followed = player_node->getFollow(); if (!player_followed.empty()) { @@ -612,8 +612,8 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) msg.readInt8(); // Lv msg.readInt8(); // unknown - dstBeing->mWalkTime = tick_time; - dstBeing->mFrame = 0; + dstBeing->setWalkTime(tick_time); + dstBeing->setFrame(0); dstBeing->setStunMode(stunMode); dstBeing->setStatusEffectBlock(0, (statusEffects >> 16) & 0xffff); @@ -643,9 +643,9 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) x = msg.readInt16(); y = msg.readInt16(); dstBeing->setTileCoords(x, y); - if (dstBeing->mAction == Being::WALK) + if (dstBeing->getCurrentAction() == Being::WALK) { - dstBeing->mFrame = 0; + dstBeing->setFrame(0); dstBeing->setAction(Being::STAND); } } |