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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-04-11 19:47:17 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2005-04-11 19:47:17 +0000 |
commit | 160e544a794dfc35e37d3790d606b76c0acb8b0e (patch) | |
tree | f4b7e07482271bf638b053b6f1afaf2aeec1ee5d /src/main.cpp | |
parent | ceaae48958dd674e5aac67606de183bb6b0ac36e (diff) | |
download | mana-160e544a794dfc35e37d3790d606b76c0acb8b0e.tar.gz mana-160e544a794dfc35e37d3790d606b76c0acb8b0e.tar.bz2 mana-160e544a794dfc35e37d3790d606b76c0acb8b0e.tar.xz mana-160e544a794dfc35e37d3790d606b76c0acb8b0e.zip |
Improving sound engine (now it loads samples through resource manager)
and support music fading (still somthing to fix)
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/main.cpp b/src/main.cpp index 8a32f043..b6a3b4fa 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -291,11 +291,10 @@ void init_engine() // initialize sound-engine and start playing intro-theme /-kth5 try { - if (config.getValue("sound", 0) == 1) { - SDL_InitSubSystem(SDL_INIT_AUDIO); - sound.init(32, 20); + if (config.getValue("sound", 0) == 1) { + sound.init(); } - sound.setVolume(64); + //sound.setVolume(64); } catch (const char *err) { state = ERROR; @@ -351,7 +350,7 @@ int main(int argc, char *argv[]) switch (state) { case LOGIN: logger.log("State: LOGIN"); - sound.startBgm("data/music/Ivano(de)Jeanette.ogg"); + sound.playMusic("data/music/Ivano(de)Jeanette.ogg"); /*bgm = resman->getMusic("music/Ivano(de)Jeanette.ogg"); bgm->play(-1);*/ login(); @@ -365,7 +364,7 @@ int main(int argc, char *argv[]) charSelect(); break; case GAME: - sound.stopBgm(); + sound.fadeOutMusic(3000); //bgm->stop(); logger.log("State: GAME"); try { |